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20242026
most citedCo-Speech Gesture Video Generation via Motion-Decoupled Diffusion Model

1 citations · 1 across the 14 of their papers we have counts for

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6 papers · 1 filter

cs.CV2026

ReMem: Streaming Video Understanding With Long Context Retention

Li Yiheng, He Xu, Wang Shaobo +2

Despite their impressive performance on a wide range of video understanding tasks, current Vision Language Models (VLMs) are predominantly designed for offline scenarios and strugg…

cs.CV2026

EffectLearner: World-Aware Object-Effect Reasoning for Real-World Video Object Removal

Feier Wu, Wanke Xia, Xu He +8

Video object removal must eliminate not only the target object but also its induced effects while maintaining high-fidelity and spatiotemporally coherent restoration. Existing meth…

cs.CV2026

MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversations

Hejia Chen, Haoxian Zhang, Xu He +4

Generating lifelike facial animation for dyadic conversations requires reconciling high-level cognitive intent with precise low-level motor reflexes, yet existing methods fall shor…

cs.CV2026

UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating

Jiehui Huang, Yuechen Zhang, Bin Xia +7

Generating a coherent multi-shot video requires structured cross-shot memory. Subject appearance, scene context, and speaker identity must persist across cuts. Existing approaches…

cs.CV2026

Semantic-Aware Prefix Learning for Token-Efficient Image Generation

Qingfeng Li, Haoxian Zhang, Xu He +4

Visual tokenizers play a central role in latent image generation by bridging high-dimensional images and tractable generative modeling. However, most existing tokenizers are still…

cs.CV2026

3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation

Zhixue Fang, Xu He, Songlin Tang +5

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses…