2 citations · 4 across the 11 of their papers we have counts for
6 papers · 1 filter
MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
Shenhao Zhu, Lingteng Qiu, Xiaodong Gu +11
Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D metho…
CT4D: Consistent Text-to-4D Generation with Animatable Meshes
Ce Chen, Shaoli Huang, Xuelin Chen +4
Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results…
DreamDissector: Learning Disentangled Text-to-3D Generation from 2D Diffusion Priors
Zizheng Yan, Jiapeng Zhou, Fanpeng Meng +6
Text-to-3D generation has recently seen significant progress. To enhance its practicality in real-world applications, it is crucial to generate multiple independent objects with in…
StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
Chongjie Ye, Lingteng Qiu, Xiaodong Gu +6
This work addresses the challenge of high-quality surface normal estimation from monocular colored inputs (i.e., images and videos), a field which has recently been revolutionized…
SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation
Heyuan Li, Ce Chen, Tianhao Shi +4
While recent advances in 3D-aware Generative Adversarial Networks (GANs) have aided the development of near-frontal view human face synthesis, the challenge of comprehensively synt…
IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images
Yushuang Wu, Luyue Shi, Junhao Cai +6
Generalizable 3D object reconstruction from single-view RGB-D images remains a challenging task, particularly with real-world data. Current state-of-the-art methods develop Transfo…