activity
20172023
most citedDeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling

117 citations · 816 across the 78 of their papers we have counts for

collaborators

79 papers

cs.CV2023

Efficient View Synthesis with Neural Radiance Distribution Field

Yushuang Wu, Xiao Li, Jinglu Wang +3

Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to…

cs.CV2023

Free-ATM: Exploring Unsupervised Learning on Diffusion-Generated Images with Free Attention Masks

David Junhao Zhang, Mutian Xu, Chuhui Xue +4

Despite the rapid advancement of unsupervised learning in visual representation, it requires training on large-scale datasets that demand costly data collection, and pose additiona…

cs.CV2023★ 1 cited

SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling

Zhongjin Luo, Dong Du, Heming Zhu +3

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of…

cs.CV2023

Universal Semi-supervised Model Adaptation via Collaborative Consistency Training

Zizheng Yan, Yushuang Wu, Yipeng Qin +3

In this paper, we introduce a realistic and challenging domain adaptation problem called Universal Semi-supervised Model Adaptation (USMA), which i) requires only a pre-trained sou…

cs.CV2023

3D Keypoint Estimation Using Implicit Representation Learning

Xiangyu Zhu, Dong Du, Haibin Huang +2

In this paper, we tackle the challenging problem of 3D keypoint estimation of general objects using a novel implicit representation. Previous works have demonstrated promising resu…

cs.CL2023

AUGUST: an Automatic Generation Understudy for Synthesizing Conversational Recommendation Datasets

Yu Lu, Junwei Bao, Zichen Ma +4

High-quality data is essential for conversational recommendation systems and serves as the cornerstone of the network architecture development and training strategy design. Existin…

cs.CV2023

From NeRFLiX to NeRFLiX++: A General NeRF-Agnostic Restorer Paradigm

Kun Zhou, Wenbo Li, Nianjuan Jiang +2

Neural radiance fields (NeRF) have shown great success in novel view synthesis. However, recovering high-quality details from real-world scenes is still challenging for the existin…

cs.CV2023

REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videos

Lingteng Qiu, Guanying Chen, Jiapeng Zhou +3

Reconstructing dynamic 3D garment surfaces with open boundaries from monocular videos is an important problem as it provides a practical and low-cost solution for clothes digitizat…

cs.CV2023★ 17 cited

FashionTex: Controllable Virtual Try-on with Text and Texture

Anran Lin, Nanxuan Zhao, Shuliang Ning +3

Virtual try-on attracts increasing research attention as a promising way for enhancing the user experience for online cloth shopping. Though existing methods can generate impressiv…

cs.CV2023

SCoDA: Domain Adaptive Shape Completion for Real Scans

Yushuang Wu, Zizheng Yan, Ce Chen +6

3D shape completion from point clouds is a challenging task, especially from scans of real-world objects. Considering the paucity of 3D shape ground truths for real scans, existing…

cs.CV2023★ 3 cited

NerVE: Neural Volumetric Edges for Parametric Curve Extraction from Point Cloud

Xiangyu Zhu, Dong Du, Weikai Chen +3

Extracting parametric edge curves from point clouds is a fundamental problem in 3D vision and geometry processing. Existing approaches mainly rely on keypoint detection, a challeng…

cs.CV2023★ 1 cited

RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset

Zhongjin Luo, Shengcai Cai, Jinguo Dong +4

Assisting people in efficiently producing visually plausible 3D characters has always been a fundamental research topic in computer vision and computer graphics. Recent learning-ba…

cs.CV2023★ 2 cited

HairStep: Transfer Synthetic to Real Using Strand and Depth Maps for Single-View 3D Hair Modeling

Yujian Zheng, Zirong Jin, Moran Li +4

In this work, we tackle the challenging problem of learning-based single-view 3D hair modeling. Due to the great difficulty of collecting paired real image and 3D hair data, using…

cs.CV2023

NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXer

Kun Zhou, Wenbo Li, Yi Wang +4

Neural radiance fields (NeRF) show great success in novel view synthesis. However, in real-world scenes, recovering high-quality details from the source images is still challenging…

cs.CV2023★ 1 cited

MVImgNet: A Large-scale Dataset of Multi-view Images

Xianggang Yu, Mutian Xu, Yidan Zhang +10

Being data-driven is one of the most iconic properties of deep learning algorithms. The birth of ImageNet drives a remarkable trend of "learning from large-scale data" in computer…

cs.CV2023★ 2 cited

Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors

Zhangyang Xiong, Di Kang, Derong Jin +4

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiab…

cs.CV2023★ 25 cited

RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes

Bingchen Gong, Yuehao Wang, Xiaoguang Han +1

Radiance fields have gradually become a main representation of media. Although its appearance editing has been studied, how to achieve view-consistent recoloring in an efficient ma…

cs.CV2022★ 45 cited

Which Pixel to Annotate: a Label-Efficient Nuclei Segmentation Framework

Wei Lou, Haofeng Li, Guanbin Li +2

Recently deep neural networks, which require a large amount of annotated samples, have been widely applied in nuclei instance segmentation of H\&E stained pathology images. However…

cs.CV2022

MM-3DScene: 3D Scene Understanding by Customizing Masked Modeling with Informative-Preserved Reconstruction and Self-Distilled Consistency

Mingye Xu, Mutian Xu, Tong He +4

Masked Modeling (MM) has demonstrated widespread success in various vision challenges, by reconstructing masked visual patches. Yet, applying MM for large-scale 3D scenes remains a…

cs.CV2022★ 1 cited

MIMO Is All You Need : A Strong Multi-In-Multi-Out Baseline for Video Prediction

Shuliang Ning, Mengcheng Lan, Yanran Li +5

The mainstream of the existing approaches for video prediction builds up their models based on a Single-In-Single-Out (SISO) architecture, which takes the current frame as input to…

cs.CV2022

Learning 3D Scene Priors with 2D Supervision

Yinyu Nie, Angela Dai, Xiaoguang Han +1

Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation fro…

cs.CV2022

Mutual Guidance and Residual Integration for Image Enhancement

Kun Zhou, KenKun Liu, Wenbo Li +2

Previous studies show the necessity of global and local adjustment for image enhancement. However, existing convolutional neural networks (CNNs) and transformer-based models face g…

cs.CV2022

Point Cloud Scene Completion with Joint Color and Semantic Estimation from Single RGB-D Image

Zhaoxuan Zhang, Xiaoguang Han, Bo Dong +3

We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene…

cs.CV2022★ 26 cited

A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspective

Chaoqi Chen, Yushuang Wu, Qiyuan Dai +5

Graph Neural Networks (GNNs) have gained momentum in graph representation learning and boosted the state of the art in a variety of areas, such as data mining (\emph{e.g.,} social…