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20242026
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cs.CV2026

JoyAI-Video-Edit: Real-Time Open-Ended Video Editing with Autoregressive Diffusion

Yicheng Xiao, Wenxun Dai, Xinran Qin +22

Real-time video editing requires low-latency causal generation with bounded computational resources while preserving source fidelity and long-term temporal consistency. We present…

cs.CV2026

Fishbone: From One 3D Asset to a Million Controllable Edits

Yumeng He, Xiaoying Wang, Peihao Li +7

Large-scale controllable 3D assets are critical for computer graphics, embodied AI, robotics, and interactive content creation, yet creating diverse 3D assets remains challenging d…

cs.CV2026

Condition Matters in Full-head 3D GANs

Heyuan Li, Huimin Zhang, Yuda Qiu +10

Conditioning is crucial for stable training of full-head 3D GANs. Without any conditioning signal, the model suffers from severe mode collapse, making it impractical to training. H…

cs.CV2025

ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation

Fan Yang, Heyuan Li, Peihao Li +9

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction m…

cs.CV2025

NOVA3D: Normal Aligned Video Diffusion Model for Single Image to 3D Generation

Yuxiao Yang, Peihao Li, Yuhong Zhang +5

3D AI-generated content (AIGC) has made it increasingly accessible for anyone to become a 3D content creator. While recent methods leverage Score Distillation Sampling to distill 3…

cs.CV2025

LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D

Lingteng Qiu, Peihao Li, Heyuan Li +9

Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view…