5 papers
On-the-fly Large-scale 3D Reconstruction from Multi-Camera Rigs
Yijia Guo, Tong Hu, Zhiwei Li +6
Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have sh…
Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Grounding
Zhiyuan Jiang, Shenghao Xie, Wenyi Li +8
Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face…
Seeing the Unseen in Low-light Spike Streams
Liwen Hu, Yang Li, Mianzhi Liu +5
Spike camera, a type of neuromorphic sensor with high-temporal resolution, shows great promise for high-speed visual tasks. Unlike traditional cameras, spike camera continuously ac…
Exploring Representation Invariance in Finetuning
Wenqiang Zu, Shenghao Xie, Hao Chen +9
Foundation models pretrained on large-scale natural images are widely adapted to various cross-domain low-resource downstream tasks, benefiting from generalizable and transferable…
Splats in Splats: Robust and Effective 3D Steganography towards Gaussian Splatting
Yijia Guo, Wenkai Huang, Yang Li +6
3D Gaussian splatting (3DGS) has demonstrated impressive 3D reconstruction performance with explicit scene representations. Given the widespread application of 3DGS in 3D reconstru…