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cs.CV2025

Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform

Yuning Gong, Yifei Liu, Yifan Zhan +21

Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fra…

cs.CV2025

ExGS: Extreme 3D Gaussian Compression with Diffusion Priors

Jiaqi Chen, Xinhao Ji, Yuanyuan Gao +7

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deploymen…

cs.CV2025

Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting

Yuanyuan Gao, Yuning Gong, Yifei Liu +6

3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce su…

cs.CV2025

R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars

Yifan Zhan, Wangze Xu, Qingtian Zhu +6

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-bas…

cs.CV2025

SGA-INTERACT: A 3D Skeleton-based Benchmark for Group Activity Understanding in Modern Basketball Tactic

Yuchen Yang, Wei Wang, Yifei Liu +5

Group Activity Understanding is predominantly studied as Group Activity Recognition (GAR) task. However, existing GAR benchmarks suffer from coarse-grained activity vocabularies an…