5 papers · 1 filter
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
Yuning Gong, Yifei Liu, Yifan Zhan +21
Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fra…
ExGS: Extreme 3D Gaussian Compression with Diffusion Priors
Jiaqi Chen, Xinhao Ji, Yuanyuan Gao +7
Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deploymen…
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
Yuanyuan Gao, Yuning Gong, Yifei Liu +6
3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce su…
R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars
Yifan Zhan, Wangze Xu, Qingtian Zhu +6
We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-bas…
SGA-INTERACT: A 3D Skeleton-based Benchmark for Group Activity Understanding in Modern Basketball Tactic
Yuchen Yang, Wei Wang, Yifei Liu +5
Group Activity Understanding is predominantly studied as Group Activity Recognition (GAR) task. However, existing GAR benchmarks suffer from coarse-grained activity vocabularies an…