1 citations · 5 across the 13 of their papers we have counts for
15 papers
Three LiDARs, Twenty-Five Datasets: Cross-Source Generalization in Tree-Species Recognition
Jae Joong Lee, Bedrich Benes
FOR-species20K is the largest public LiDAR benchmark for tree-species classification, pooling 25 independently collected terrestrial, mobile, and airborne laser-scanning datasets a…
OC-GS: Gaussian Splatting for Irregular Turntable Capture
Jae Joong Lee, Bedrich Benes
Uneven rotation and dropped frames make equal-angle assumptions unreliable for turntable reconstruction. We present OC-GS, an object-centric Gaussian splatting that refines each im…
LatentMimic: Terrain-Adaptive Locomotion via Latent Space Imitation
Zhiquan Wang, Yunyu Liu, Dipam Patel +3
Developing natural and diverse locomotion controllers for quadruped robots that can adapt to complex terrains while preserving motion style remains a significant challenge. Existin…
WebAccessVL: Violation-Aware VLM for Web Accessibility
Amber Yijia Zheng, Jae Joong Lee, Bedrich Benes +1
We present a vision-language model (VLM) that automatically edits website HTML to address violations of the Web Content Accessibility Guidelines 2 (WCAG2) while preserving the orig…
FloraForge: LLM-Assisted Procedural Generation of Editable and Analysis-Ready 3D Plant Geometric Models For Agricultural Applications
Mozhgan Hadadi, Talukder Z. Jubery, Patrick S. Schnable +4
Accurate 3D plant models are crucial for computational phenotyping and physics-based simulation; however, current approaches face significant limitations. Learning-based reconstruc…
Top2Ground: A Height-Aware Dual Conditioning Diffusion Model for Robust Aerial-to-Ground View Generation
Jae Joong Lee, Bedrich Benes
Generating ground-level images from aerial views is a challenging task due to extreme viewpoint disparity, occlusions, and a limited field of view. We introduce Top2Ground, a novel…
Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors
Jae Joong Lee, Bosheng Li, Sara Beery +4
We introduce Tree D-fusion, featuring the first collection of 600,000 environmentally aware, 3D simulation-ready tree models generated through Diffusion priors. Each reconstructed…
RGB2Point: 3D Point Cloud Generation from Single RGB Images
Jae Joong Lee, Bedrich Benes
We introduce RGB2Point, an unposed single-view RGB image to a 3D point cloud generation based on Transformer. RGB2Point takes an input image of an object and generates a dense 3D p…
LAESI: Leaf Area Estimation with Synthetic Imagery
Jacek Kałużny, Yannik Schreckenberg, Karol Cyganik +7
We introduce LAESI, a Synthetic Leaf Dataset of 100,000 synthetic leaf images on millimeter paper, each with semantic masks and surface area labels. This dataset provides a resourc…
DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision
Lu Ling, Yichen Sheng, Zhi Tu +17
We have witnessed significant progress in deep learning-based 3D vision, ranging from neural radiance field (NeRF) based 3D representation learning to applications in novel view sy…
Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering
Yichen Sheng, Zixun Yu, Lu Ling +6
Bokeh is widely used in photography to draw attention to the subject while effectively isolating distractions in the background. Computational methods simulate bokeh effects withou…
DeepTree: Modeling Trees with Situated Latents
Xiaochen Zhou, Bosheng Li, Bedrich Benes +2
In this paper, we propose DeepTree, a novel method for modeling trees based on learning developmental rules for branching structures instead of manually defining them. We call our…
SnakeVoxFormer: Transformer-based Single Image\\Voxel Reconstruction with Run Length Encoding
Jae Joong Lee, Bedrich Benes
Deep learning-based 3D object reconstruction has achieved unprecedented results. Among those, the transformer deep neural model showed outstanding performance in many applications…
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing
Yichen Sheng, Jianming Zhang, Julien Philip +5
Lighting effects such as shadows or reflections are key in making synthetic images realistic and visually appealing. To generate such effects, traditional computer graphics uses a…
Controllable Shadow Generation Using Pixel Height Maps
Yichen Sheng, Yifan Liu, Jianming Zhang +6
Shadows are essential for realistic image compositing. Physics-based shadow rendering methods require 3D geometries, which are not always available. Deep learning-based shadow synt…