3 papers
cs.CV2026
GSStream: 3D Gaussian Splatting based Volumetric Scene Streaming System
Zhiye Tang, Qiudan Zhang, Lei Zhang +3
Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an…
cs.CV2026
ProGS: Towards Progressive Coding for 3D Gaussian Splatting
Zhiye Tang, Lingzhuo Liu, Shengjie Jiao +4
Progressive transmission of 3D Gaussian Splatting (3DGS) requires each completed transmission stage to be decodable from received data and directly renderable. This work presents P…
cs.CL2025
LiveSecBench: A Dynamic and Event-Driven Safety Benchmark for Chinese Language Model Applications
Yudong Li, Peiru Yang, Feng Huang +18
We introduce LiveSecBench, a continuously updated safety benchmark specifically for Chinese-language LLM application scenarios. LiveSecBench constructs a high-quality and unique da…