activity
20232026
most citedEvent-based Continuous Color Video Decompression from Single Frames

2 citations · 6 across the 10 of their papers we have counts for

collaborators

10 papers

cs.RO2026

TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction

Ziyue Zheng, Linli Shi, Bingkun He +2

Existing active reconstruction systems with Gaussian-splatting maps select observations greedily, optimizing a single next-best-view (NBV) at each step and connecting the chosen vi…

cs.CV2025

Next Best View Selections for Semantic and Dynamic 3D Gaussian Splatting

Yiqian Li, Wen Jiang, Kostas Daniilidis

Understanding semantics and dynamics has been crucial for embodied agents in various tasks. Both tasks have much more data redundancy than the static scene understanding task. We f…

cs.RO2025

ActiveGrasp: Information-Guided Active Grasping with Calibrated Energy-based Model

Boshu Lei, Wen Jiang, Kostas Daniilidis

Grasping in a densely cluttered environment is a challenging task for robots. Previous methods tried to solve this problem by actively gathering multiple views before grasp pose ge…

cs.RO2025★ 1 cited

Active Next-Best-View Optimization for Risk-Averse Path Planning

Amirhossein Mollaei Khass, Guangyi Liu, Vivek Pandey +4

Safe navigation in uncertain environments requires planning methods that integrate risk aversion with active perception. In this work, we present a unified framework that refines a…

cs.RO2025

HELIOS: Hierarchical Exploration for Language-Grounded Interaction in Open Scenes

Katrina Ashton, Chahyon Ku, Shrey Shah +5

Language-specified mobile manipulation tasks in novel environments simultaneously face challenges interacting with a scene which is only partially observed, grounding semantic info…

cs.RO2024★ 1 cited

Multimodal LLM Guided Exploration and Active Mapping using Fisher Information

Wen Jiang, Boshu Lei, Katrina Ashton +1

We present an active mapping system that plans for both long-horizon exploration goals and short-term actions using a 3D Gaussian Splatting (3DGS) representation. Existing methods…

cs.RO2024

Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

Matthew Strong, Boshu Lei, Aiden Swann +3

We propose a framework for active next best view and touch selection for robotic manipulators using 3D Gaussian Splatting (3DGS). 3DGS is emerging as a useful explicit 3D scene rep…

cs.RO2024

Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF

Guangyi Liu, Wen Jiang, Boshu Lei +3

The active view acquisition problem has been extensively studied in the context of robot navigation using NeRF and 3D Gaussian Splatting. To enhance scene reconstruction efficiency…

cs.CV2023★ 2 cited

Event-based Continuous Color Video Decompression from Single Frames

Ziyun Wang, Friedhelm Hamann, Kenneth Chaney +3

We present ContinuityCam, a novel approach to generate a continuous video from a single static RGB image and an event camera stream. Conventional cameras struggle with high-speed m…

cs.CV2023★ 2 cited

FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information

Wen Jiang, Boshu Lei, Kostas Daniilidis

This study addresses the challenging problem of active view selection and uncertainty quantification within the domain of Radiance Fields. Neural Radiance Fields (NeRF) have greatl…