1 citations · 1 across the 2 of their papers we have counts for
5 papers
Next Best View Selections for Semantic and Dynamic 3D Gaussian Splatting
Yiqian Li, Wen Jiang, Kostas Daniilidis
Understanding semantics and dynamics has been crucial for embodied agents in various tasks. Both tasks have much more data redundancy than the static scene understanding task. We f…
Active Next-Best-View Optimization for Risk-Averse Path Planning
Amirhossein Mollaei Khass, Guangyi Liu, Vivek Pandey +4
Safe navigation in uncertain environments requires planning methods that integrate risk aversion with active perception. In this work, we present a unified framework that refines a…
HELIOS: Hierarchical Exploration for Language-Grounded Interaction in Open Scenes
Katrina Ashton, Chahyon Ku, Shrey Shah +5
Language-specified mobile manipulation tasks in novel environments simultaneously face challenges interacting with a scene which is only partially observed, grounding semantic info…
Multimodal LLM Guided Exploration and Active Mapping using Fisher Information
Wen Jiang, Boshu Lei, Katrina Ashton +1
We present an active mapping system that plans for both long-horizon exploration goals and short-term actions using a 3D Gaussian Splatting (3DGS) representation. Existing methods…
Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting
Matthew Strong, Boshu Lei, Aiden Swann +3
We propose a framework for active next best view and touch selection for robotic manipulators using 3D Gaussian Splatting (3DGS). 3DGS is emerging as a useful explicit 3D scene rep…