1 citations · 2 across the 9 of their papers we have counts for
9 papers
Wan-Animate-2: Pushing the Application Boundaries of Character Animation
Guangyuan Wang, Li Hu, Dechao Meng +11
Character image animation remains a foundational yet challenging task in computer vision. Existing approaches can be broadly categorized into three paradigms: methods based on expl…
Knot Forcing: Taming Autoregressive Video Diffusion Models for Real-time Infinite Interactive Portrait Animation
Steven Xiao, Xindi Zhang, Dechao Meng +3
Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low la…
SyncAnyone: Implicit Disentanglement via Progressive Self-Correction for Lip-Syncing in the wild
Xindi Zhang, Dechao Meng, Steven Xiao +3
High-quality AI-powered video dubbing demands precise audio-lip synchronization, high-fidelity visual generation, and faithful preservation of identity and background. Most existin…
Wan-Animate: Unified Character Animation and Replacement with Holistic Replication
Gang Cheng, Xin Gao, Li Hu +23
We introduce Wan-Animate, a unified framework for character animation and replacement. Given a character image and a reference video, Wan-Animate can animate the character by preci…
Wan-S2V: Audio-Driven Cinematic Video Generation
Xin Gao, Li Hu, Siqi Hu +20
Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they o…
MirrorMe: Towards Realtime and High Fidelity Audio-Driven Halfbody Animation
Dechao Meng, Steven Xiao, Xindi Zhang +5
Audio-driven portrait animation, which synthesizes realistic videos from reference images using audio signals, faces significant challenges in real-time generation of high-fidelity…
OutfitAnyone: Ultra-high Quality Virtual Try-On for Any Clothing and Any Person
Ke Sun, Jian Cao, Qi Wang +8
Virtual Try-On (VTON) has become a transformative technology, empowering users to experiment with fashion without ever having to physically try on clothing. However, existing metho…
RenderIH: A Large-scale Synthetic Dataset for 3D Interacting Hand Pose Estimation
Lijun Li, Linrui Tian, Xindi Zhang +4
The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result i…
Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On
Daiheng Gao, Xu Chen, Xindi Zhang +5
Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virt…