12 citations · 14 across the 11 of their papers we have counts for
12 papers
DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decompositional Scene Reconstruction
Junfeng Ni, Zirui Zhou, Yixin Chen +5
Decompositional scene reconstruction aims to reconstruct high-quality objects and background, yet existing methods still struggle with the level of quality under heavy occlusions.…
JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation
Lin Song, Wenbo Li, Guoqing Ma +16
We present JoyAI-Image, a unified multimodal foundation model for visual understanding, text-to-image generation, and instruction-guided image editing. JoyAI-Image couples a spatia…
SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing
Yicheng Xiao, Wenhu Zhang, Lin Song +10
Image spatial editing performs geometry-driven transformations, allowing precise control over object layout and camera viewpoints. Current models are insufficient for fine-grained…
UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots
Nan Jiang, Zimo He, Wanhe Yu +8
A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite adv…
Dynamic Motion Blending for Versatile Motion Editing
Nan Jiang, Hongjie Li, Ziye Yuan +5
Text-guided motion editing enables high-level semantic control and iterative modifications beyond traditional keyframe animation. Existing methods rely on limited pre-collected tra…
Autonomous Character-Scene Interaction Synthesis from Text Instruction
Nan Jiang, Zimo He, Zi Wang +4
Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial dema…
F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions
Jie Yang, Xuesong Niu, Nan Jiang +2
Existing 3D human object interaction (HOI) datasets and models simply align global descriptions with the long HOI sequence, while lacking a detailed understanding of intermediate s…
PhyRecon: Physically Plausible Neural Scene Reconstruction
Junfeng Ni, Yixin Chen, Bohan Jing +7
We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous…
Scaling Up Dynamic Human-Scene Interaction Modeling
Nan Jiang, Zhiyuan Zhang, Hongjie Li +6
Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthes…
Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture
Yixin Chen, Junfeng Ni, Nan Jiang +3
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, o…
Full-Body Articulated Human-Object Interaction
Nan Jiang, Tengyu Liu, Zhexuan Cao +6
Fine-grained capturing of 3D HOI boosts human activity understanding and facilitates downstream visual tasks, including action recognition, holistic scene reconstruction, and human…
Hand Segmentation for Hand-Object Interaction from Depth map
Byeongkeun Kang, Kar-Han Tan, Nan Jiang +3
Hand segmentation for hand-object interaction is a necessary preprocessing step in many applications such as augmented reality, medical application, and human-robot interaction. Ho…