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cs.CV2026
UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data
Joshua Kawaguchi, Saad Manzur, Emily Gao Wang +5
Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pi…
cs.CV2025
PoseBench3D: A Cross-Dataset Analysis Framework for 3D Human Pose Estimation via Pose Lifting Networks
Saad Manzur, Bryan Vela, Brandon Vela +4
Reliable three-dimensional human pose estimation (3D HPE) remains challenging due to the differences in viewpoints, environments, and camera conventions among datasets. As a result…
cs.CV2023
Learning from Abstract Images: on the Importance of Occlusion in a Minimalist Encoding of Human Poses
Saad Manzur, Wayne Hayes
Existing 2D-to-3D pose lifting networks suffer from poor performance in cross-dataset benchmarks. Although the use of 2D keypoints joined by "stick-figure" limbs has shown promise…