activity
20232026
most citedEMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation

3 citations · 7 across the 11 of their papers we have counts for

collaborators

11 papers

cs.RO2026

HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction

Jiahao Ji, Ji Ma, Runhan Zhang +12

Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions. However, existing embodied datasets remain funda…

cs.RO2026

OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation

Runyi Yu, Xiaoyi Lin, Ji Ma +11

Learning long-horizon humanoid loco-manipulation poses a dual challenge: it requires not only the robust execution of meta-skills but also their seamless, closed-loop chaining equi…

cs.CV2026

EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation

Libo Zhang, Zekun Li, Tianyu Li +10

Humans exhibit adaptive, context-sensitive responses to egocentric visual input. However, faithfully modeling such reactions from egocentric video remains challenging due to the du…

cs.CV2026

EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos

Hongming Fu, Wenjia Wang, Xiaozhen Qiao +5

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI re…

cs.CV2025★ 2 cited

TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization

Liang Pan, Zeshi Yang, Zhiyang Dou +5

Synthesizing diverse and physically plausible Human-Scene Interactions (HSI) is pivotal for both computer animation and embodied AI. Despite encouraging progress, current methods m…

cs.GR2025

Zero-Shot Human-Object Interaction Synthesis with Multimodal Priors

Yuke Lou, Yiming Wang, Zhen Wu +4

Human-object interaction (HOI) synthesis is important for various applications, ranging from virtual reality to robotics. However, acquiring 3D HOI data is challenging due to its c…

cs.CV2024

RMD: A Simple Baseline for More General Human Motion Generation via Training-free Retrieval-Augmented Motion Diffuse

Zhouyingcheng Liao, Mingyuan Zhang, Wenjia Wang +2

While motion generation has made substantial progress, its practical application remains constrained by dataset diversity and scale, limiting its ability to handle out-of-distribut…

cs.CV2024

SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation

Wenjia Wang, Liang Pan, Zhiyang Dou +7

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achie…

cs.CV2024

AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation

Qingping Sun, Yanjun Wang, Ailing Zeng +8

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this ta…

cs.CV2024★ 2 cited

Diffusion Models are Efficient Data Generators for Human Mesh Recovery

Yongtao Ge, Wenjia Wang, Yongfan Chen +4

Despite remarkable progress having been made on the problem of 3D human pose and shape estimation (HPS), current state-of-the-art methods rely heavily on either confined indoor moc…

cs.CV2023★ 3 cited

EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation

Wenyang Zhou, Zhiyang Dou, Zeyu Cao +7

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressiv…