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20242026
most citedVirtual Reality in Sign Language Education: Opportunities, Challenges, and the Road Ahead

14 citations · 63 across the 22 of their papers we have counts for

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Showing 2026Show all

6 papers · 1 filter

cs.HC2026

ROS2MR: Connecting ROS 2 Motion Planning to Mixed-Reality Trajectory Visualization

Santiago Berrezueta-Guzman, Habiba-Loai Khalil, Andrei Koshelev +1

Mixed reality (MR) allows users to inspect planned robot motion within their physical surroundings, but displaying trajectories from robotics software requires converting their joi…

cs.HC2026

Apple Vision Pro: The good, the bad, the ugly

Santiago Berrezueta-Guzman, Andrei Koshelev, Habiba-Loai Khalil +1

Apple Vision Pro (AVP), the headset Apple introduced as its first ``spatial computer,'' built by a single, vertically integrated vendor, entered the market in February 2024 and has…

cs.CE2026

Dead Code Doesn't Talk: Authentic Requirements Elicitation in Introductory Software Engineering

Santiago Berrezueta-Guzman, Vanesa Metaj, Stefan Wagner

Requirements elicitation is among the most communication-intensive activities in software engineering, yet it receives limited explicit treatment in undergraduate curricula. This p…

cs.CY2026

Beyond the Code: A Multi-Modal Assessment Strategy for Fostering Professional Competencies via Introductory Programming Projects

Santiago Berrezueta-Guzman, Vanesa Metaj, Stefan Wagner

As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional so…

cs.HC2026

TUMSphere: Turning a University Curriculum into Playable VR Challenges

Santiago Berrezueta-Guzman, Nadia Damianova, Andrei Koshelev +2

Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic…

cs.SE2026

The Anatomy of a Successful Student Scrum Team: Motivation, Personalities, and Academic Adaptation

Nadia Damianova, Santiago Berrezueta-Guzman

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-ru…