14 citations · 63 across the 22 of their papers we have counts for
9 papers · 2 filters
InsightEdu: Mobile Discord Bot Management and Analytics for Educators
Mihail Atanasov, Santiago Berrezueta-Guzman, Stefan Wagner
Modern educational environments increasingly rely on digital platforms to facilitate interaction between students and educators. Discord has emerged as a popular communication plat…
Virtual Reality in Sign Language Education: Opportunities, Challenges, and the Road Ahead
Santiago Berrezueta-Guzman, Refia Daya, Stefan Wagner
Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insuffi…
Choosing the Right Engine in the Virtual Reality Landscape
Santiago Berrezueta-Guzman, Stefan Wagner
Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal…
From Misunderstandings to Learning Opportunities: Leveraging Generative AI in Discussion Forums to Support Student Learning
Stanislav Pozdniakov, Jonathan Brazil, Oleksandra Poquet +4
In the contemporary educational landscape, particularly in large classroom settings, discussion forums have become a crucial tool for promoting interaction and addressing student q…
How LLMs are Shaping the Future of Virtual Reality
Süeda Özkaya, Santiago Berrezueta-Guzman, Stefan Wagner
The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. Th…
iTrace: Click-Based Gaze Visualization on the Apple Vision Pro
Esra Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
The Apple Vision Pro is equipped with accurate eye-tracking capabilities, yet the privacy restrictions on the device prevent direct access to continuous user gaze data. This study…
Virtual Reality User Interface Design: Best Practices and Implementation
Esin Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite th…
A Therapeutic Role-Playing VR Game for Children with Intellectual Disabilities
Santiago Berrezueta-Guzman, WenChun Chen, Stefan Wagner
Virtual Reality (VR) offers promising avenues for innovative therapeutic interventions in populations with intellectual disabilities (ID). This paper presents the design, developme…
Pushing the Boundaries of Immersion and Storytelling: A Technical Review of Unreal Engine
Oleksandra Sobchyshak, Santiago Berrezueta-Guzman, Stefan Wagner
Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-de…