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20232026
most citedDragAPart: Learning a Part-Level Motion Prior for Articulated Objects

1 citations · 3 across the 14 of their papers we have counts for

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15 papers · 1 filter

cs.CV2026

Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control

Ruining Li, Yuxin Yao, Matt Zhou +5

Reconstructing articulated 3D objects is important for animation, gaming, and robotic simulations. Recent neural networks can estimate the articulated structure of 3D objects, but…

cs.CV2026

Articraft: An Agentic System for Scalable Articulated 3D Asset Generation

Matt Zhou, Ruining Li, Xiaoyang Lyu +6

A bottleneck in learning to understand articulated 3D objects is the lack of large and diverse datasets. In this paper, we propose to leverage large language models (LLMs) to close…

cs.CV2026

SPATIALALIGN: Aligning Dynamic Spatial Relationships in Video Generation

Fengming Liu, Tat-Jen Cham, Chuanxia Zheng

Most text-to-video (T2V) generators prioritize aesthetic quality, but often ignoring the spatial constraints in the generated videos. In this work, we present SPATIALALIGN, a self-…

cs.CV2026

Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video

Zeren Jiang, Chuanxia Zheng, Iro Laina +2

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and…

cs.CV2025

Particulate: Feed-Forward 3D Object Articulation

Ruining Li, Yuxin Yao, Chuanxia Zheng +4

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion const…

cs.CV2025

Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction

Zeren Jiang, Chuanxia Zheng, Iro Laina +2

We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale…

cs.CV2025

Amodal3R: Amodal 3D Reconstruction from Occluded 2D Images

Tianhao Wu, Chuanxia Zheng, Frank Guan +2

Most image-based 3D object reconstructors assume that objects are fully visible, ignoring occlusions that commonly occur in real-world scenarios. In this paper, we introduce Amodal…

cs.CV2025

DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness

Ruining Li, Chuanxia Zheng, Christian Rupprecht +1

Most 3D object generators prioritize aesthetic quality, often neglecting the physical constraints necessary for practical applications. One such constraint is that a 3D object shou…

cs.CV2024

MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views

Yuedong Chen, Chuanxia Zheng, Haofei Xu +4

We introduce MVSplat360, a feed-forward approach for 360° novel view synthesis (NVS) of diverse real-world scenes, using only sparse observations. This setting is inherently ill-po…

cs.CV2024

Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs

Brandon Smart, Chuanxia Zheng, Iro Laina +1

In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs. Given uncalibrated natural imag…

cs.CV2024

Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics

Ruining Li, Chuanxia Zheng, Christian Rupprecht +1

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Gi…

cs.CV2024★ 1 cited

ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians

Yufei Liu, Junshu Tang, Chu Zheng +4

High-fidelity 3D garment synthesis from text is desirable yet challenging for digital avatar creation. Recent diffusion-based approaches via Score Distillation Sampling (SDS) have…

cs.CV2024

Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image

Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng +4

We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start fr…

cs.CV2024★ 1 cited

DragAPart: Learning a Part-Level Motion Prior for Articulated Objects

Ruining Li, Chuanxia Zheng, Christian Rupprecht +1

We introduce DragAPart, a method that, given an image and a set of drags as input, generates a new image of the same object that responds to the action of the drags. Differently fr…

cs.CV2023★ 1 cited

Free3D: Consistent Novel View Synthesis without 3D Representation

Chuanxia Zheng, Andrea Vedaldi

We introduce Free3D, a simple accurate method for monocular open-set novel view synthesis (NVS). Similar to Zero-1-to-3, we start from a pre-trained 2D image generator for generali…