1 citations · 3 across the 14 of their papers we have counts for
15 papers
Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control
Ruining Li, Yuxin Yao, Matt Zhou +5
Reconstructing articulated 3D objects is important for animation, gaming, and robotic simulations. Recent neural networks can estimate the articulated structure of 3D objects, but…
Articraft: An Agentic System for Scalable Articulated 3D Asset Generation
Matt Zhou, Ruining Li, Xiaoyang Lyu +6
A bottleneck in learning to understand articulated 3D objects is the lack of large and diverse datasets. In this paper, we propose to leverage large language models (LLMs) to close…
SPATIALALIGN: Aligning Dynamic Spatial Relationships in Video Generation
Fengming Liu, Tat-Jen Cham, Chuanxia Zheng
Most text-to-video (T2V) generators prioritize aesthetic quality, but often ignoring the spatial constraints in the generated videos. In this work, we present SPATIALALIGN, a self-…
Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video
Zeren Jiang, Chuanxia Zheng, Iro Laina +2
We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and…
Particulate: Feed-Forward 3D Object Articulation
Ruining Li, Yuxin Yao, Chuanxia Zheng +4
We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion const…
Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction
Zeren Jiang, Chuanxia Zheng, Iro Laina +2
We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale…
Amodal3R: Amodal 3D Reconstruction from Occluded 2D Images
Tianhao Wu, Chuanxia Zheng, Frank Guan +2
Most image-based 3D object reconstructors assume that objects are fully visible, ignoring occlusions that commonly occur in real-world scenarios. In this paper, we introduce Amodal…
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness
Ruining Li, Chuanxia Zheng, Christian Rupprecht +1
Most 3D object generators prioritize aesthetic quality, often neglecting the physical constraints necessary for practical applications. One such constraint is that a 3D object shou…
MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
Yuedong Chen, Chuanxia Zheng, Haofei Xu +4
We introduce MVSplat360, a feed-forward approach for 360° novel view synthesis (NVS) of diverse real-world scenes, using only sparse observations. This setting is inherently ill-po…
Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
Brandon Smart, Chuanxia Zheng, Iro Laina +1
In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs. Given uncalibrated natural imag…
Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics
Ruining Li, Chuanxia Zheng, Christian Rupprecht +1
We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Gi…
ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians
Yufei Liu, Junshu Tang, Chu Zheng +4
High-fidelity 3D garment synthesis from text is desirable yet challenging for digital avatar creation. Recent diffusion-based approaches via Score Distillation Sampling (SDS) have…
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image
Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng +4
We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start fr…
DragAPart: Learning a Part-Level Motion Prior for Articulated Objects
Ruining Li, Chuanxia Zheng, Christian Rupprecht +1
We introduce DragAPart, a method that, given an image and a set of drags as input, generates a new image of the same object that responds to the action of the drags. Differently fr…
Free3D: Consistent Novel View Synthesis without 3D Representation
Chuanxia Zheng, Andrea Vedaldi
We introduce Free3D, a simple accurate method for monocular open-set novel view synthesis (NVS). Similar to Zero-1-to-3, we start from a pre-trained 2D image generator for generali…