activity
20242026
collaborators

7 papers

cs.CV2026

Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization

Fangyu Lin, Yingdong Hu, Zhening Liu +3

Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. Howev…

cs.CV2025

Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling

Zhening Liu, Rui Song, Yushi Huang +5

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3…

cs.CV2025

RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks

Yanping Li, Zhening Liu, Zijian Li +2

As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical v…

cs.CV2025

LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context

Jingzhi Bao, Hongze Chen, Lingting Zhu +10

Physically-based rendering (PBR) provides a principled standard for realistic material-lighting interactions in computer graphics. Despite recent advances in generating PBR texture…

eess.SP2025

Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference

Cheng Yuan, Zhening Liu, Jiashu Lv +4

With the rapid development of large multimodal models (LMMs), multimodal understanding applications are emerging. As most LMM inference requests originate from edge devices with li…

cs.NI2024

Neural Representation for Wireless Radiation Field Reconstruction: A 3D Gaussian Splatting Approach

Chaozheng Wen, Jingwen Tong, Yingdong Hu +2

Wireless channel modeling plays a pivotal role in designing, analyzing, and optimizing wireless communication systems. Nevertheless, developing an effective channel modeling approa…