activity
20242026
most citedTask-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference

5 citations · 6 across the 17 of their papers we have counts for

collaborators
Showing cs.CVShow all

14 papers · 1 filter

cs.CV2026

Enhancing Autoregressive Video Generation via Representation Adversarial Distillation

Fangyu Lin, Xingtong Ge, Lunjie Zhu +8

Few-step autoregressive video generation enables efficient streaming synthesis, but errors introduced in early temporal blocks are reused as context and can propagate through subse…

cs.CV2026

Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model

Senqiao Yang, Kaichen Zhang, Zhaoyang Jia +20

Standard vision-language models (VLMs) suffer from Moravec's paradox: they excel at complex offline visual reasoning but struggle with simple streaming perception tasks and process…

cs.CV2026

Mage-Flow: An Efficient Native-Resolution Foundation Model for Image Generation and Editing

Xinjie Zhang, Peng Zhang, Shicheng Zheng +21

Large-scale visual generators are increasingly capable but costly to train, fine-tune, and deploy. We introduce Mage-Flow, a compact 4B-scale generative stack for efficient text-to…

cs.CV2026

Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models

Yue Han, Chong Li, Zhening Liu +5

Recent 3D generative models can synthesize high-quality geometry but often struggle to reproduce intricate textures from reference images, largely due to the scarcity of large-scal…

cs.CV2026

Training-Free Image Editing with Visual Context Integration and Concept Alignment

Rui Song, Guo-Hua Wang, Qing-Guo Chen +6

In image editing, it is essential to incorporate a context image to convey the user's precise requirements, such as subject appearance or image style. Existing training-based visua…

cs.CV2026

Real-Time Human Frontal View Synthesis from a Single Image

Fangyu Lin, Yingdong Hu, Lunjie Zhu +4

Photorealistic human novel view synthesis from a single image is crucial for democratizing immersive 3D telepresence, eliminating the need for complex multi-camera setups. However,…

cs.CV2026

Flash-VAED: Plug-and-Play VAE Decoders for Efficient Video Generation

Lunjie Zhu, Yushi Huang, Xingtong Ge +5

Latent diffusion models have enabled high-quality video synthesis, yet their inference remains costly and time-consuming. As diffusion transformers become increasingly efficient, t…

cs.CV2026

Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization

Fangyu Lin, Yingdong Hu, Zhening Liu +3

Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. Howev…

cs.CV2025

Spatia: Video Generation with Updatable Spatial Memory

Jinjing Zhao, Fangyun Wei, Zhening Liu +3

Existing video generation models struggle to maintain long-term spatial and temporal consistency due to the dense, high-dimensional nature of video signals. To overcome this limita…

cs.CV2025

Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling

Zhening Liu, Rui Song, Yushi Huang +5

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3…

cs.CV2025

RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks

Yanping Li, Zhening Liu, Zijian Li +2

As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical v…

cs.CV2024

Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction

Zhening Liu, Yingdong Hu, Xinjie Zhang +4

The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view vid…

cs.CV2024

MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Xinjie Zhang, Zhening Liu, Yifan Zhang +7

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and…

cs.CV2024★ 1 cited

EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Multi-view Camera Settings

Yingdong Hu, Zhening Liu, Jiawei Shao +2

Feed-forward based 3D Gaussian Splatting methods have demonstrated exceptional capability in real-time novel view synthesis for human models. However, current approaches are confin…