activity
20242026
collaborators

7 papers

cs.LG2026

Preserve Support, Not Correspondence: Dynamic Routing for Offline Reinforcement Learning

Zhancun Mu, Guangyu Zhao, Yiwu Zhong +1

One-step offline RL actors are attractive because they avoid backpropagating through long iterative samplers and keep inference cheap, but they still have to improve under a critic…

cs.LG2026

DeFlow: Decoupling Manifold Modeling and Value Maximization for Offline Policy Extraction

Zhancun Mu

We present DeFlow, a decoupled offline RL framework that leverages flow matching to faithfully capture complex behavior manifolds. Optimizing generative policies is computationally…

cs.AI2025

OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft

Zihao Wang, Muyao Li, Kaichen He +4

The choice of action spaces is a critical yet unresolved challenge in developing capable, end-to-end trainable agents. This paper first presents a large-scale, systematic compariso…

cs.RO2025

Scalable Multi-Task Reinforcement Learning for Generalizable Spatial Intelligence in Visuomotor Agents

Shaofei Cai, Zhancun Mu, Haiwen Xia +3

While Reinforcement Learning (RL) has achieved remarkable success in language modeling, its triumph hasn't yet fully translated to visuomotor agents. A primary challenge in RL mode…

cs.AI2025

ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment

Shaofei Cai, Zhancun Mu, Anji Liu +1

We aim to develop a goal specification method that is semantically clear, spatially sensitive, domain-agnostic, and intuitive for human users to guide agent interactions in 3D envi…

cs.AI2024

MineStudio: A Streamlined Package for Minecraft AI Agent Development

Shaofei Cai, Zhancun Mu, Kaichen He +4

Minecraft's complexity and diversity as an open world make it a perfect environment to test if agents can learn, adapt, and tackle a variety of unscripted tasks. However, the devel…