3 citations · 4 across the 7 of their papers we have counts for
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cs.AI2026
Coachable agents for interactive gameplay
Roberto Capobianco, Harm van Seijen, Nolan D. Bard +38
Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation m…
cs.AI2021
Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation
Ryuji Imamura, Takuma Seno, Kenta Kawamoto +1
When humans play virtual racing games, they use visual environmental information on the game screen to understand the rules within the environments. In contrast, a state-of-the-art…