activity
20232026
most citedTransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

4 citations · 7 across the 25 of their papers we have counts for

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Showing 2026Show all

7 papers · 1 filter

cs.CV2026

CityCode: Building Agent-Operable 3D Cities from Sparse Aerial Observations

Jiahui Sun, Ran Bi, Yifei Liu +8

Urban spatial intelligence calls for 3D cities that agents can measure, interpret, and modify across successive tasks. Maintaining such cities as persistent, code-based states requ…

cs.CV2026

Magpie: Real-Time World Renderer for Interactive Games

Xiaoyu Zhan, Xinyu Wang, Xiaohong Zhang +6

Modern game development relies heavily on conventional graphics pipelines. High-quality visual content requires modeling, material authoring, animation, lighting, effects, and runt…

cs.CV2026

KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion

Tengjiao Sun, Pengcheng Fang, Xiaoyu Zhan +4

Text-conditioned 3D human motion models now synthesize plausible motions from prompts, but practical animation and embodied-agent workflows rarely stop at text: a character may nee…

cs.GR2026

SCAMP: Sparse-anchor Control is One Small Projection

Pengcheng Fang, Tengjiao Sun, Dongjie Fu +4

Authoring with a text-to-motion generator needs sparse anchors: chosen joints, at chosen frames, at given positions. Meeting them currently costs a conditioning branch trained for…

cs.GR2026

UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars

Xiaoyu Zhan, Xinyu Fu, Chenghao Yang +9

Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either…

cs.CV2026

BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

Jiaxing Yu, Dongyang Ren, Hangyu Xu +5

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a cha…

cs.CV2026

Flatten The Complex: Joint B-Rep Generation via Compositional -Cell Particles

Junran Lu, Yuanqi Li, Hengji Li +2

Boundary Representation (B-Rep) is the widely adopted standard in Computer-Aided Design (CAD) and manufacturing. However, generative modeling of B-Reps remains a formidable challen…