4 citations · 7 across the 16 of their papers we have counts for
5 papers · 1 filter
UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars
Xiaoyu Zhan, Xinyu Fu, Chenghao Yang +9
Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either…
MatMart: Material Reconstruction of 3D Objects via Diffusion
Xiuchao Wu, Pengfei Zhu, Jiangjing Lyu +5
Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose \ttt, a novel material reconstruction fra…
SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction
Xinran Yang, Donghao Ji, Yuanqi Li +3
Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view…
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
Letian Huang, Dongwei Ye, Jialin Dan +7
The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular r…
Specular Polynomials
Zhimin Fan, Jie Guo, Yiming Wang +7
Finding valid light paths that involve specular vertices in Monte Carlo rendering requires solving many non-linear, transcendental equations in high-dimensional space. Existing app…