activity
20242026
most citedTransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

4 citations · 7 across the 16 of their papers we have counts for

collaborators

17 papers

cs.GR2026

UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars

Xiaoyu Zhan, Xinyu Fu, Chenghao Yang +9

Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either…

cs.CV2026

BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

Jiaxing Yu, Dongyang Ren, Hangyu Xu +5

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a cha…

cs.CV2026

Flatten The Complex: Joint B-Rep Generation via Compositional -Cell Particles

Junran Lu, Yuanqi Li, Hengji Li +2

Boundary Representation (B-Rep) is the widely adopted standard in Computer-Aided Design (CAD) and manufacturing. However, generative modeling of B-Reps remains a formidable challen…

cs.GR2025

MatMart: Material Reconstruction of 3D Objects via Diffusion

Xiuchao Wu, Pengfei Zhu, Jiangjing Lyu +5

Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose \ttt, a novel material reconstruction fra…

cs.CV2025

LoG3D: Ultra-High-Resolution 3D Shape Modeling via Local-to-Global Partitioning

Xinran Yang, Shuichang Lai, Jiangjing Lyu +6

Generating high-fidelity 3D contents remains a fundamental challenge due to the complexity of representing arbitrary topologies-such as open surfaces and intricate internal structu…

cs.CV2025

Actial: Activate Spatial Reasoning Ability of Multimodal Large Language Models

Xiaoyu Zhan, Wenxuan Huang, Hao Sun +11

Recent advances in Multimodal Large Language Models (MLLMs) have significantly improved 2D visual understanding, prompting interest in their application to complex 3D reasoning tas…

cs.CV2025★ 2 cited

GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections

Haiyang Bai, Jiaqi Zhu, Songru Jiang +7

We propose a 3D Gaussian splatting-based framework for outdoor relighting that leverages intrinsic image decomposition to precisely integrate sunlight, sky radiance, and indirect l…

cs.CL2025

Test-Time-Matching: Decouple Personality, Memory, and Linguistic Style in LLM-based Role-Playing Language Agent

Xiaoyu Zhan, Xinyu Fu, Hao Sun +3

The rapid advancement of large language models (LLMs) has enabled role-playing language agents to demonstrate significant potential in various applications. However, relying solely…

cs.GR2025

SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction

Xinran Yang, Donghao Ji, Yuanqi Li +3

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view…

cs.GR2025★ 4 cited

TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

Letian Huang, Dongwei Ye, Jialin Dan +7

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular r…

cs.CV2024

GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting

Shuichang Lai, Letian Huang, Jie Guo +6

Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impre…

cs.CV2024

Parameterize Structure with Differentiable Template for 3D Shape Generation

Changfeng Ma, Pengxiao Guo, Shuangyu Yang +5

Structural representation is crucial for reconstructing and generating editable 3D shapes with part semantics. Recent 3D shape generation works employ complicated networks and stru…

cs.CV2024★ 1 cited

Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy

Letian Huang, Jie Guo, Jialin Dan +4

Recently, 3D Gaussian Splatting (3D-GS) has achieved impressive results in novel view synthesis, demonstrating high fidelity and efficiency. However, it easily exhibits needle-like…

cs.GR2024

Specular Polynomials

Zhimin Fan, Jie Guo, Yiming Wang +7

Finding valid light paths that involve specular vertices in Monte Carlo rendering requires solving many non-linear, transcendental equations in high-dimensional space. Existing app…

cs.CV2024

Semantic Human Mesh Reconstruction with Textures

Xiaoyu Zhan, Jianxin Yang, Yuanqi Li +3

The field of 3D detailed human mesh reconstruction has made significant progress in recent years. However, current methods still face challenges when used in industrial application…

cs.CV2024

360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

Jiayang Bai, Letian Huang, Jie Guo +3

3D Gaussian Splatting (3D-GS) has recently attracted great attention with real-time and photo-realistic renderings. This technique typically takes perspective images as input and o…

cs.CV2024

On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy

Letian Huang, Jiayang Bai, Jie Guo +2

3D Gaussian Splatting has garnered extensive attention and application in real-time neural rendering. Concurrently, concerns have been raised about the limitations of this technolo…