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cs.GR2025
From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters
Jie Zhou, Linzi Qu, Miu-Ling Lam +1
Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skel…
cs.GR2023
GA-Sketching: Shape Modeling from Multi-View Sketching with Geometry-Aligned Deep Implicit Functions
Jie Zhou, Zhongjin Luo, Qian Yu +2
Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. Howeve…