1 citations · 1 across the 13 of their papers we have counts for
13 papers
GRAIN: Bridging Name and Narrative Shifts in Real-World Graph Reasoning through Invariance-Rewarded Agentic RL
Zike Yuan, Han Zhang, Jianzhi Yan +10
Despite their potential in standardized graph tasks, Large Language Models (LLMs) remain brittle to real-world shifts in node identifiers and task formulation. While deterministic…
CameraAnything: Refilming Videos with Arbitrary Camera Control
Yixuan Li, Yanhong Zeng, Ka Leong Cheng +11
We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing…
WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory
Hanlin Wang, Hao Ouyang, Qiuyu Wang +10
We present WorldDirector, a highly controllable video world model framework designed for persistent dynamic object memory and unrestricted viewpoint exploration. Unlike existing wo…
CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives
Yihao Meng, Zichen Liu, Hao Ouyang +11
Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing…
EGL-SCA: Structural Credit Assignment for Co-Evolving Instructions and Tools in Graph Reasoning Agents
Zike Yuan, Yukun Cao, Han Zhang +7
Graph reasoning agents operating from natural-language inputs must solve a coupled problem: they must reconstruct a structured graph instance from text, decide whether existing com…
Benchmarking PhD-Level Coding in 3D Geometric Computer Vision
Wenyi Li, Renkai Luo, Yue Yu +5
AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If mode…
Advancing Open-source World Models
Robbyant Team, Zelin Gao, Qiuyu Wang +21
We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It…
The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text
Hanlin Wang, Hao Ouyang, Qiuyu Wang +12
We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only…
MagicQuillV2: Precise and Interactive Image Editing with Layered Visual Cues
Zichen Liu, Yue Yu, Hao Ouyang +11
We propose MagicQuill V2, a novel system that introduces a \textbf{layered composition} paradigm to generative image editing, bridging the gap between the semantic power of diffusi…
HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives
Yihao Meng, Hao Ouyang, Yue Yu +9
State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We b…
Scaling Instruction-Based Video Editing with a High-Quality Synthetic Dataset
Qingyan Bai, Qiuyu Wang, Hao Ouyang +10
Instruction-based video editing promises to democratize content creation, yet its progress is severely hampered by the scarcity of large-scale, high-quality training data. We intro…
ScaleCUA: Scaling Open-Source Computer Use Agents with Cross-Platform Data
Zhaoyang Liu, Jingjing Xie, Zichen Ding +27
Vision-Language Models (VLMs) have enabled computer use agents (CUAs) that operate GUIs autonomously, showing great potential, yet progress is limited by the lack of large-scale, o…
MagicQuill: An Intelligent Interactive Image Editing System
Zichen Liu, Yue Yu, Hao Ouyang +6
Image editing involves a variety of complex tasks and requires efficient and precise manipulation techniques. In this paper, we present MagicQuill, an integrated image editing syst…