10 papers · 1 filter
From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information
Junbao Zhou, Qingshan Xu, Yuan Zhou +7
3D Gaussian Splatting (3DGS) has emerged as a promising technique for novel view synthesis. However, 3DGS requires dense input views to achieve high-quality rendering. In sparse-vi…
NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering
Yuan Zhou, Luanyuan Dai, Yongzhi Li +7
Video-driven 3D human reaction generation aims to synthesize 3D human motion in response to the action observed in a video, playing an important role in interactive multimedia syst…
NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos
Qingshan Xu, Jiao Liu, Shangshu Yu +6
In this paper, we aim to create physical digital twins of deformable objects under interaction. Existing methods focus more on the physical learning of current state modeling, but…
Real-Time Motion-Controllable Autoregressive Video Diffusion
Kesen Zhao, Jiaxin Shi, Beier Zhu +5
Real-time motion-controllable video generation remains challenging due to the inherent latency of bidirectional diffusion models and the lack of effective autoregressive (AR) appro…
Streaming Drag-Oriented Interactive Video Manipulation: Drag Anything, Anytime!
Junbao Zhou, Yuan Zhou, Kesen Zhao +4
Achieving streaming, fine-grained control over the outputs of autoregressive video diffusion models remains challenging, making it difficult to ensure that they consistently align…
DragNeXt: Rethinking Drag-Based Image Editing
Yuan Zhou, Junbao Zhou, Qingshan Xu +5
Drag-Based Image Editing (DBIE), which allows users to manipulate images by directly dragging objects within them, has recently attracted much attention from the community. However…
On Path to Multimodal Generalist: General-Level and General-Bench
Hao Fei, Yuan Zhou, Juncheng Li +29
The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolv…
Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image
Yuxuan Wang, Xuanyu Yi, Qingshan Xu +3
Personalizing 3D scenes from a single reference image enables intuitive user-guided editing, which requires achieving both multi-view consistency across perspectives and referentia…
Pushing Rendering Boundaries: Hard Gaussian Splatting
Qingshan Xu, Jiequan Cui, Xuanyu Yi +4
3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magni…
CARE Transformer: Mobile-Friendly Linear Visual Transformer via Decoupled Dual Interaction
Yuan Zhou, Qingshan Xu, Jiequan Cui +4
Recently, large efforts have been made to design efficient linear-complexity visual Transformers. However, current linear attention models are generally unsuitable to be deployed i…