activity
20232026
most citedDesign Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems

19 citations · 35 across the 10 of their papers we have counts for

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8 papers · 1 filter

cs.HC2026

The Ambivalent Experience of Eye Contact for People with Visual Impairments: Mechanisms and Design Challenges

Markus Wieland, Phillip Koch, Michael Sedlmair

In mixed-ability collaboration, eye contact is often treated as a default cue for attention and turn-taking. As these signals are primarily visual, they are not reliably accessible…

cs.HC2026

Augmented Reality Visualization for Musical Instrument Learning

Frank Heyen, Michael Sedlmair

We contribute two design studies for augmented reality visualizations that support learning musical instruments. First, we designed simple, glanceable encodings for drum kits, whic…

cs.HC2026

Rendering Forces With a Modular Cable System, Motors, and Brakes

Jan Ulrich Bartels, Alexander Achberger, Katherine J. Kuchenbecker +1

We describe the hardware design, force-rendering approach, and evaluation of a new reconfigurable haptic interface consisting of a network of hybrid motor-brake actuation modules t…

cs.HC2026

Situated Brushing and Linking in Virtual and Augmented Reality

Carlos Quijano-Chavez, Benjamin Lee, Nina Doerr +3

In traditional visual analysis, brushing and linking is commonly used to visually connect multiple views using highlighting techniques. However, brushing and linking has rarely bee…

cs.HC2025★ 8 cited

Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality Environments

Tobias Rau, Tobias Isenberg, Andreas Köhn +2

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As user…

cs.HC2024★ 7 cited

Visual Highlighting for Situated Brushing and Linking

Nina Doerr, Benjamin Lee, Katarina Baricova +2

Brushing and linking is widely used for visual analytics in desktop environments. However, using this approach to link many data items between situated (e.g., a virtual screen with…

cs.HC2024★ 19 cited

Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems

Xingyao Yu, Benjamin Lee, Michael Sedlmair

Extended reality (XR) technologies are highly suited in assisting individuals in learning motor skills and movements -- referred to as motion guidance. In motion guidance, the "fee…

cs.HC2023★ 1 cited

LSDvis: Hallucinatory Data Visualisations in Real World Environments

Ari Kouts, Lonni Besançon, Michael Sedlmair +1

We propose the concept of "LSDvis": the (highly exaggerated) visual blending of situated visualisations and the real-world environment to produce data representations that resemble…