19 citations · 35 across the 10 of their papers we have counts for
10 papers
ATWL: A Formal Language for Representing, Comparing, and Reusing Visual Analytics Workflows
Natalia Andrienko, Gennady Andrienko, Jürgen Bernard +2
Visual analytics (VA) workflows combine data transformation, feature computation, visual representation, and human interpretation, but they are usually described in prose. This hin…
The Ambivalent Experience of Eye Contact for People with Visual Impairments: Mechanisms and Design Challenges
Markus Wieland, Phillip Koch, Michael Sedlmair
In mixed-ability collaboration, eye contact is often treated as a default cue for attention and turn-taking. As these signals are primarily visual, they are not reliably accessible…
Augmented Reality Visualization for Musical Instrument Learning
Frank Heyen, Michael Sedlmair
We contribute two design studies for augmented reality visualizations that support learning musical instruments. First, we designed simple, glanceable encodings for drum kits, whic…
Rendering Forces With a Modular Cable System, Motors, and Brakes
Jan Ulrich Bartels, Alexander Achberger, Katherine J. Kuchenbecker +1
We describe the hardware design, force-rendering approach, and evaluation of a new reconfigurable haptic interface consisting of a network of hybrid motor-brake actuation modules t…
Situated Brushing and Linking in Virtual and Augmented Reality
Carlos Quijano-Chavez, Benjamin Lee, Nina Doerr +3
In traditional visual analysis, brushing and linking is commonly used to visually connect multiple views using highlighting techniques. However, brushing and linking has rarely bee…
A Design Space for Visualization Transitions of 3D Spatial Data in Hybrid AR-Desktop Environments
Yucheng Lu, Tobias Rau, Benjamin Lee +4
We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both…
Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality Environments
Tobias Rau, Tobias Isenberg, Andreas Köhn +2
Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As user…
Visual Highlighting for Situated Brushing and Linking
Nina Doerr, Benjamin Lee, Katarina Baricova +2
Brushing and linking is widely used for visual analytics in desktop environments. However, using this approach to link many data items between situated (e.g., a virtual screen with…
Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems
Xingyao Yu, Benjamin Lee, Michael Sedlmair
Extended reality (XR) technologies are highly suited in assisting individuals in learning motor skills and movements -- referred to as motion guidance. In motion guidance, the "fee…
LSDvis: Hallucinatory Data Visualisations in Real World Environments
Ari Kouts, Lonni Besançon, Michael Sedlmair +1
We propose the concept of "LSDvis": the (highly exaggerated) visual blending of situated visualisations and the real-world environment to produce data representations that resemble…