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20232026
most citedSounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio

1 citations · 1 across the 11 of their papers we have counts for

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cs.CV2026

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

Zhen Luo, Yixuan Yang, Xudong Xu +5

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene ge…

cs.CV2026

Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis

Yixuan Yang, Zhen Luo, Wanshui Gan +5

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent…

cs.CV2026

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

Jinkun Hao, Mingda Jia, Ruiyan Wang +7

We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…

cs.CV2026

PnP-U3D: Plug-and-Play 3D Framework Bridging Autoregression and Diffusion for Unified Understanding and Generation

Yongwei Chen, Tianyi Wei, Yushi Lan +4

The rapid progress of large multimodal models has inspired efforts toward unified frameworks that couple understanding and generation. While such paradigms have shown remarkable su…

cs.CV2026

RoboVIP: Multi-View Video Generation with Visual Identity Prompting Augments Robot Manipulation

Boyang Wang, Haoran Zhang, Shujie Zhang +8

The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting la…

cs.CV2025

MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning

Jinkun Hao, Naifu Liang, Zhen Luo +8

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, tradition…

cs.CV2023★ 1 cited

Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio

Xudong Xu, Dejan Markovic, Jacob Sandakly +3

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, ha…