most citedLATTICE: Democratize High-Fidelity 3D Generation at Scale

2 citations · 6 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

ArtLLM: Generating Articulated Assets via 3D LLM

Penghao Wang, Siyuan Xie, Hongyu Yan +4

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic s…

cs.CV2026

HY3D-Bench: Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +22

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…

cs.GR20252 cited

LATTICE: Democratize High-Fidelity 3D Generation at Scale

Zeqiang Lai, Yunfei Zhao, Zibo Zhao +5

We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis…

cs.CV20251 cited

NaTex: Seamless Texture Generation as Latent Color Diffusion

Zeqiang Lai, Yunfei Zhao, Zibo Zhao +5

We present NaTex, a native texture generation framework that predicts texture color directly in 3D space. In contrast to previous approaches that rely on baking 2D multi-view image…

cs.CV20251 cited

Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +17

Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning…

cs.CV2025

SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing

Heyi Sun, Cong Wang, Tian-Xing Xu +4

Creating high-fidelity and editable head avatars is a pivotal challenge in computer vision and graphics, boosting many AR/VR applications. While recent advancements have achieved p…