1 citations · 1 across the 4 of their papers we have counts for
4 papers
SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization
Lifan Wu, Ruijie Zhu, Yubo Ai +1
4D generation has made remarkable progress in synthesizing dynamic 3D objects from input text, images, or videos. However, existing methods often represent motion as an implicit de…
Instance-Adaptive and Geometric-Aware Keypoint Learning for Category-Level 6D Object Pose Estimation
Xiao Lin, Wenfei Yang, Yuan Gao +1
Category-level 6D object pose estimation aims to estimate the rotation, translation and size of unseen instances within specific categories. In this area, dense correspondence-base…
Proxy-RLHF: Decoupling Generation and Alignment in Large Language Model with Proxy
Yu Zhu, Chuxiong Sun, Wenfei Yang +8
Reinforcement Learning from Human Feedback (RLHF) is the prevailing approach to ensure Large Language Models (LLMs) align with human values. However, existing RLHF methods require…
GUPNet++: Geometry Uncertainty Propagation Network for Monocular 3D Object Detection
Yan Lu, Xinzhu Ma, Lei Yang +6
Geometry plays a significant role in monocular 3D object detection. It can be used to estimate object depth by using the perspective projection between object's physical size and 2…