18 papers
TrajVG: 3D Trajectory-Coupled Visual Geometry Learning
Xingyu Miao, Weiguang Zhao, Tao Lu +5
Feed-forward multi-frame 3D reconstruction models often degrade on videos with object motion. Global-reference becomes ambiguous under multiple motions, while the local pointmap re…
SynthVerse: A Large-Scale Diverse Synthetic Dataset for Point Tracking
Weiguang Zhao, Haoran Xu, Xingyu Miao +11
Point tracking aims to follow visual points through complex motion, occlusion, and viewpoint changes, and has advanced rapidly with modern foundation models. Yet progress toward ge…
Yume-1.5: A Text-Controlled Interactive World Generation Model
Xiaofeng Mao, Zhen Li, Chuanhao Li +6
Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges suc…
GVLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning
Wenbo Hu, Jingli Lin, Yilin Long +7
Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to t…
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
Guanghao Li, Kerui Ren, Linning Xu +7
On-the-fly 3D reconstruction from monocular image sequences is a long-standing challenge in computer vision, critical for applications such as real-to-sim, AR/VR, and robotics. Exi…
MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning
Jinkun Hao, Naifu Liang, Zhen Luo +8
The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, tradition…