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GREP: Grounding Generated Room Evaluation in Principles
Mohan Cao, Yongsen Mao, Chucheng Xiang +4
Recent LLM-centric advances can generate attractive furnished rooms by selecting and arranging assets. Yet evaluation remains limited to specific perspectives or predefined questio…
FilmFlow: Agentic System for 3D Virtual Film Cinematography
Yiming Zhang, Jiarui Guo, Haojia Wei +5
Complex camera motion is central to visual storytelling, yet translating cinematographic intent into controllable, executable camera trajectories remains challenging. We introduce…
DeSpatial: The devil of Agentic Spatial Reasoning Lies in 3D Itself
Yifei Liu, Xiaolong Zhou, Ziyang Gong +8
Spatial agents have access to reconstruction and segmentation tools, yet inconsistent predictions and fragmented object identities can prevent their outputs from becoming reliable…
Holi-Spatial 360: Generative Reconstruction from Sparse Panoramas for Spatial Rendering and Intelligence
Yuanyuan Gao, Zhirui Liu, Yuning Gong +9
Spatial intelligence requires scalable 3D environments that are both photorealistic and semantically grounded, yet existing indoor datasets are dominated by room-scale captures and…
CityCode: Building Agent-Operable 3D Cities from Sparse Aerial Observations
Jiahui Sun, Ran Bi, Yifei Liu +8
Urban spatial intelligence calls for 3D cities that agents can measure, interpret, and modify across successive tasks. Maintaining such cities as persistent, code-based states requ…
V-ICAL Bench: Evaluating Video In-Context Learning for Multimodal Agents in Interactive Environments
Ziqian Fan, Shibo Xu, Junjie Li +8
While In-Context Learning (ICL) enables models to adapt from exemplars without parameter updates, multimodal ICL remains largely underexplored, particularly regarding video demonst…
DisciplineGen-1M: A Large-Scale Dataset for Multidisciplinary Visual Generation and Editing
Zhaokai Wang, Mingxin Liu, Zirun Zhu +11
Recent image generation and editing models can produce visually appealing natural images, yet they remain unreliable when the target image is a knowledge-intensive diagram whose co…
SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation
Xiaolong Zhou, Yifei Liu, Ziyang Gong +8
Multimodal Large Language Models (MLLMs) have made rapid progress in spatial intelligence, yet existing spatial reasoning benchmarks largely assume pristine visual inputs and overl…
CoCoSI: Collaborative Cognitive Map Construction for Spatial Intelligence
Yiming Zhang, Ruoxuan Cao, Zhihang Zhong
Spatial intelligence is a key frontier for multimodal large language models (MLLMs), enabling them to reason about the physical world from visual experience. Inspired by human spat…
Segment and Select: Vision-Language Segmentation in 3D Scenarios
Yulin Chen, Zhihang Zhong, Yuenan Hou
3D vision-language segmentation aims to segment target objects in 3D scenarios according to the linguistic instructions and visual observations. Prior art heavily relies on the coa…
Moment-Video: Diagnosing Temporal Fidelity of Video MLLMs on Momentary Visual Events
Xiaolin Liu, Yilun Zhu, Xiangyu Zhao +9
Video multimodal large language models (MLLMs) have made rapid progress in general and long-form video understanding, yet their ability to capture and use brief, answer-critical vi…
PhotoFlow: Agentic 3D Virtual Photography Missions
Jiarui Guo, Haojia Wei, Yiming Zhang +5
Virtual photography asks an agent to enter a prepared 3D scene with no preselected camera pose or reference image, infer a suitable shot from scene information and a language inten…
Perceptual Flow Network for Visually Grounded Reasoning
Yangfu Li, Yuning Gong, Hongjian Zhan +8
Despite the success of Large-Vision Language Models (LVLMs), general optimization objectives (e.g., standard MLE) fail to constrain visual trajectories, leading to language bias an…
GRADE: Benchmarking Discipline-Informed Reasoning in Image Editing
Mingxin Liu, Ziqian Fan, Zhaokai Wang +13
Unified multimodal models target joint understanding, reasoning, and generation, but current image editing benchmarks are largely confined to natural images and shallow commonsense…
Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports
Yuchen Yang, Yuqing Shao, Duxiu Huang +11
Sports have long attracted broad attention as they push the limits of human physical and cognitive capabilities. Amid growing interest in spatial intelligence for vision-language m…
InternVL-U: Democratizing Unified Multimodal Models for Understanding, Reasoning, Generation and Editing
Changyao Tian, Danni Yang, Guanzhou Chen +26
Unified multimodal models (UMMs) that integrate understanding, reasoning, generation, and editing face inherent trade-offs between maintaining strong semantic comprehension and acq…
Holi-Spatial: Evolving Video Streams into Holistic 3D Spatial Intelligence
Yuanyuan Gao, Hao Li, Yifei Liu +14
The pursuit of spatial intelligence fundamentally relies on access to large-scale, fine-grained 3D data. However, existing approaches predominantly construct spatial understanding…
RISE-Video: Can Video Generators Decode Implicit World Rules?
Mingxin Liu, Shuran Ma, Shibei Meng +9
While generative video models have achieved remarkable visual fidelity, their capacity to internalize and reason over implicit world rules remains a critical yet under-explored fro…
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
Yuning Gong, Yifei Liu, Yifan Zhan +21
Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fra…
RacketVision: A Multiple Racket Sports Benchmark for Unified Ball and Racket Analysis
Linfeng Dong, Yuchen Yang, Hao Wu +4
We introduce RacketVision, a novel dataset and benchmark for advancing computer vision in sports analytics, covering table tennis, tennis, and badminton. The dataset is the first t…
ExGS: Extreme 3D Gaussian Compression with Diffusion Priors
Jiaqi Chen, Xinhao Ji, Yuanyuan Gao +7
Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deploymen…
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
Yuanyuan Gao, Yuning Gong, Yifei Liu +6
3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce su…
Learnable SMPLify: A Neural Solution for Optimization-Free Human Pose Inverse Kinematics
Yuchen Yang, Linfeng Dong, Wei Wang +2
In 3D human pose and shape estimation, SMPLify remains a robust baseline that solves inverse kinematics (IK) through iterative optimization. However, its high computational cost li…
AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models
Muyao Niu, Mingdeng Cao, Yifan Zhan +6
Recent advances in video diffusion models have substantially enhanced character animation techniques. However, existing methods primarily depend on structural conditions, such as D…