activity
20232026
most citedMimic: Speaking Style Disentanglement for Speech-Driven 3D Facial Animation

2 citations · 2 across the 7 of their papers we have counts for

collaborators

9 papers

cs.RO2026

TinyAstral: Transferring Self-Evolving Harnesses to Tiny Generalist Manipulation Agents

Kehong Gong, Xiaoxu Zheng, Guanli Hou +8

Robot agents built on vision-language models depend on both the planner and its harness: the tools, feedback, memory, and recovery logic around it. Can improvements to a large teac…

cs.RO2026

Fast-VLA: You Only Think Once for Robot Manipulation

Kehong Gong, Guanli Hou, Xiaoxu Zheng +6

Vision-language-action (VLA) policies commonly place a multi-billion-parameter model inside the feedback loop, repeatedly recomputing task context whenever they predict a new actio…

cs.CV2026

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

Kehong Gong, Zhengyu Wen, Dao Thien Phong +10

Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inv…

cs.CV2026

NECromancer: Breathing Life into Skeletons via BVH Animation

Mingxi Xu, Qi Wang, Zhengyu Wen +7

Motion tokenization is a key component of generalizable motion models, yet most existing approaches are restricted to species-specific skeletons, limiting their applicability acros…

cs.CV2026

DiMo: Discrete Diffusion Modeling for Motion Generation and Understanding

Ning Zhang, Zhengyu Li, Kwong Weng Loh +7

Prior masked modeling motion generation methods predominantly study text-to-motion. We present DiMo, a discrete diffusion-style framework, which extends masked modeling to bidirect…

cs.CV2025

SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D Generation

Kehong Gong, Zhengyu Wen, Mingxi Xu +9

Despite significant progress in 4D content generation, the conversion of monocular videos into high-quality animated 3D assets with explicit 4D meshes remains considerably challeng…

cs.CV2025

MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos

Kehong Gong, Zhengyu Wen, Weixia He +8

Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnosti…

cs.CV2024

MotionMix: Weakly-Supervised Diffusion for Controllable Motion Generation

Nhat M. Hoang, Kehong Gong, Chuan Guo +1

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the adven…

cs.CV2023★ 2 cited

Mimic: Speaking Style Disentanglement for Speech-Driven 3D Facial Animation

Hui Fu, Zeqing Wang, Ke Gong +5

Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works pr…