4 papers · 1 filter
MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer
Weiyu Li, Antoine Toisoul, Tom Monnier +4
We present MeshFlow, a new method for generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the d…
3D Mesh Editing using Masked LRMs
Will Gao, Dilin Wang, Yuchen Fan +6
We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction pr…
Garment3DGen: 3D Garment Stylization and Texture Generation
Nikolaos Sarafianos, Tuur Stuyck, Xiaoyu Xiang +3
We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D te…
WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians
Dmytro Kotovenko, Olga Grebenkova, Nikolaos Sarafianos +8
While style transfer techniques have been well-developed for 2D image stylization, the extension of these methods to 3D scenes remains relatively unexplored. Existing approaches de…