2 citations · 3 across the 7 of their papers we have counts for
9 papers
S4R: Scaling for Rigid-Body Interpenetration Resolution
Zhiyang Dou, Ang Zhao, Chen Peng +8
Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such as physical simulation. We pres…
MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting
Jianwei Hu, Tingxuan Huang, Hengyu Zhou +4
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis for static scenes. Extending it to dynamic scenes via deformation fields has recently attracted significant atte…
DJM: Compact Base Meshes for Displacement Mapping using Triangle Jacobians
Congyi Zhang, Nicholas Vining, Yanhong Lin +5
Representing complex geometry as a displacement function defined over a coarse base mesh enables compact storage and accelerated rendering. The core challenge in converting detaile…
VoroUDF: Meshing Unsigned Distance Fields with Voronoi Optimization
Ningna Wang, Zilong Wang, Xiana Carrera +2
We present VoroUDF, an algorithm for reconstructing high-quality triangle meshes from Unsigned Distance Fields (UDFs). Our algorithm supports non-manifold geometry, sharp features,…
MATStruct: High-Quality Medial Mesh Computation via Structure-aware Variational Optimization
Ningna Wang, Rui Xu, Yibo Yin +4
We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The media…
Aerial Path Online Planning for Urban Scene Updation
Mingfeng Tang, Ningna Wang, Ziyuan Xie +4
We present the first scene-update aerial path planning algorithm specifically designed for detecting and updating change areas in urban environments. While existing methods for lar…
TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenes
Alakh Aggarwal, Ningna Wang, Xiaohu Guo
Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty s…
CWF: Consolidating Weak Features in High-quality Mesh Simplification
Rui Xu, Longdu Liu, Ningna Wang +7
In mesh simplification, common requirements like accuracy, triangle quality, and feature alignment are often considered as a trade-off. Existing algorithms concentrate on just one…
MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram
Ningna Wang, Hui Huang, Shibo Song +3
We present a novel topology-preserving 3D medial axis computation framework based on volumetric restricted power diagram (RPD), while preserving the medial features and geometric c…