5 citations · 9 across the 13 of their papers we have counts for
13 papers · 1 filter
RIGen: Beyond Action Following with Reciprocal Interaction in Generative Gameplay
Mengfei Li, Yi Zhang, Xingtong Ge +8
Generative gameplay requires more than immediate responses to player actions.Actions should have persistent consequences, while the generated world should act according to its own…
PURE: Refining Feed-forward 3D Reconstruction with Unlabeled Post-training
Yaolong Zhu, Peng Li, Jiahao Lu +8
Feed-forward 3D reconstruction models have achieved remarkable progress through large-scale training and strong learned priors. However, they remain fragile when applied to dynamic…
Enhancing Autoregressive Video Generation via Representation Adversarial Distillation
Fangyu Lin, Xingtong Ge, Lunjie Zhu +8
Few-step autoregressive video generation enables efficient streaming synthesis, but errors introduced in early temporal blocks are reused as context and can propagate through subse…
RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space
Zhisheng Huang, Jiahao Chen, Cheng Lin +10
Sparse-view 3D modeling represents a fundamental tension between reconstruction fidelity and generative plausibility. While feed-forward reconstruction excels in efficiency and inp…
MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts
Zheng Zhang, Qinchuan Zhang, Yuteng Ye +5
Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on…
UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass
Mengfei Li, Peng Li, Zheng Zhang +9
We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotat…
SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction
Wenyue Chen, Peng Li, Wangguandong Zheng +6
Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and se…
MMTrail: A Multimodal Trailer Video Dataset with Language and Music Descriptions
Xiaowei Chi, Yatian Wang, Aosong Cheng +16
Massive multi-modality datasets play a significant role in facilitating the success of large video-language models. However, current video-language datasets primarily provide text…
Multi-View Large Reconstruction Model via Geometry-Aware Positional Encoding and Attention
Mengfei Li, Xiaoxiao Long, Yixun Liang +6
Despite recent advancements in the Large Reconstruction Model (LRM) demonstrating impressive results, when extending its input from single image to multiple images, it exhibits ine…
CoCoGesture: Toward Coherent Co-speech 3D Gesture Generation in the Wild
Xingqun Qi, Hengyuan Zhang, Yatian Wang +10
Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human s…
Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention
Peng Li, Yuan Liu, Xiaoxiao Long +10
In this paper, we introduce Era3D, a novel multiview diffusion method that generates high-resolution multiview images from a single-view image. Despite significant advancements in…
RustNeRF: Robust Neural Radiance Field with Low-Quality Images
Mengfei Li, Ming Lu, Xiaofang Li +1
Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However,…
Weakly-Supervised Emotion Transition Learning for Diverse 3D Co-speech Gesture Generation
Xingqun Qi, Jiahao Pan, Peng Li +8
Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating…