activity
20232026
most citedDiffusion-based Generation, Optimization, and Planning in 3D Scenes

6 citations · 6 across the 8 of their papers we have counts for

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5 papers · 1 filter

cs.CV2025

Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation

Zan Wang, Jingze Zhang, Yixin Chen +3

Despite significant advancements in human motion generation, current motion representations, typically formulated as discrete frame sequences, still face two critical limitations:…

cs.CV2025

Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation

Ziyu Zhu, Xilin Wang, Yixuan Li +9

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world.…

cs.CV2025

MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans

Huangyue Yu, Baoxiong Jia, Yixin Chen +9

Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality stan…

cs.CV2024

Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

Zan Wang, Yixin Chen, Baoxiong Jia +7

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem pri…

cs.CV2023★ 6 cited

Diffusion-based Generation, Optimization, and Planning in 3D Scenes

Siyuan Huang, Zan Wang, Puhao Li +5

We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization…