1 citations · 1 across the 4 of their papers we have counts for
5 papers
Active Inference for Interaction-Mediated Control of a High-Dimensional Robotic Arm
Fraser C. Paterson, Sebastian Stein, Markus Klar +2
We propose interaction-mediated control via Active Inference as a general architectural approach to high-dimensional control problems in Human--Computer Interaction (HCI). This arc…
An Active Inference Model of Mouse Point-and-Click Behaviour
Markus Klar, Sebastian Stein, Fraser Paterson +2
We explore the use of Active Inference (AIF) as a computational user model for spatial pointing, a key problem in Human-Computer Interaction (HCI). We present an AIF agent with con…
Improving Controller Generalization with Dimensionless Markov Decision Processes
Valentin Charvet, Sebastian Stein, Roderick Murray-Smith
Controllers trained with Reinforcement Learning tend to be very specialized and thus generalize poorly when their testing environment differs from their training one. We propose a…
Active Inference and Human--Computer Interaction
Roderick Murray-Smith, John H. Williamson, Sebastian Stein
Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their belie…
Using models of baseline gameplay to design for physical rehabilitation
Antoine Loriette, Baptiste Caramiaux, Sebastian Stein +1
Modified digital games manage to drive motivation in repetitive exercises needed for motor rehabilitation, however designing modifications that satisfy both rehabilitation and enga…