3 citations · 11 across the 10 of their papers we have counts for
4 papers · 1 filter
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Junliang Ye, Shenghao Xie, Ruowen Zhao +5
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding
Junliang Ye, Zhengyi Wang, Ruowen Zhao +2
Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities r…
Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization
Yikai Wang, Guangce Liu, Xinzhou Wang +5
The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or chara…
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Ruowen Zhao, Junliang Ye, Zhengyi Wang +4
Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…