3 citations · 11 across the 10 of their papers we have counts for
14 papers
GEM: Generative Supervision Helps Embodied Intelligence
Ruowen Zhao, Bangguo Li, Zuyan Liu +9
Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a si…
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Junliang Ye, Shenghao Xie, Ruowen Zhao +5
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding
Junliang Ye, Zhengyi Wang, Ruowen Zhao +2
Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities r…
Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization
Yikai Wang, Guangce Liu, Xinzhou Wang +5
The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or chara…
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Ruowen Zhao, Junliang Ye, Zhengyi Wang +4
Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models
Zhengyi Wang, Jonathan Lorraine, Yikai Wang +4
This work explores expanding the capabilities of large language models (LLMs) pretrained on text to generate 3D meshes within a unified model. This offers key advantages of (1) lev…
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization
Yiwen Chen, Yikai Wang, Yihao Luo +5
Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This a…
Freeplane: Unlocking Free Lunch in Triplane-Based Sparse-View Reconstruction Models
Wenqiang Sun, Zhengyi Wang, Shuo Chen +4
Creating 3D assets from single-view images is a complex task that demands a deep understanding of the world. Recently, feed-forward 3D generative models have made significant progr…
PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance
Haohan Weng, Yikai Wang, Tong Zhang +2
Generating compact and sharply detailed 3D meshes poses a significant challenge for current 3D generative models. Different from extracting dense meshes from neural representation,…
Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels
Yikai Wang, Xinzhou Wang, Zilong Chen +3
Video generative models are receiving particular attention given their ability to generate realistic and imaginative frames. Besides, these models are also observed to exhibit stro…
FlexiDreamer: Single Image-to-3D Generation with FlexiCubes
Ruowen Zhao, Zhengyi Wang, Yikai Wang +2
3D content generation has wide applications in various fields. One of its dominant paradigms is by sparse-view reconstruction using multi-view images generated by diffusion models.…
DreamReward: Text-to-3D Generation with Human Preference
Junliang Ye, Fangfu Liu, Qixiu Li +5
3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human prefere…
CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model
Zhengyi Wang, Yikai Wang, Yifei Chen +6
Feed-forward 3D generative models like the Large Reconstruction Model (LRM) have demonstrated exceptional generation speed. However, the transformer-based methods do not leverage t…
InstructPix2NeRF: Instructed 3D Portrait Editing from a Single Image
Jianhui Li, Shilong Liu, Zidong Liu +5
With the success of Neural Radiance Field (NeRF) in 3D-aware portrait editing, a variety of works have achieved promising results regarding both quality and 3D consistency. However…