10 papers
RigMo: Unifying Rig and Motion Learning for Generative Animation
Hao Zhang, Jiahao Luo, Bohui Wan +7
Despite significant progress in 4D generation, rig and motion, the core structural and dynamic components of animation are typically modeled as separate problems. Existing pipeline…
Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows
Aymen Mir, Riza Alp Guler, Jian Wang +2
We present a method for consistent lighting and shadows when animated 3D Gaussian Splatting (3DGS) avatars interact with 3DGS scenes or with dynamic objects inserted into otherwise…
TalkVerse: Democratizing Minute-Long Audio-Driven Video Generation
Zhenzhi Wang, Jian Wang, Ke Ma +2
We introduce TalkVerse, a large-scale, open corpus for single-person, audio-driven talking video generation designed to enable fair, reproducible comparison across methods. While c…
AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting
Aymen Mir, Jian Wang, Riza Alp Guler +3
We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photore…
Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation
Shaowei Liu, Chuan Guo, Bing Zhou +1
Close-proximity human-human interactive poses convey rich contextual information about interaction dynamics. Given such poses, humans can intuitively infer the context and anticipa…
Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generation
Qingxuan Wu, Zhiyang Dou, Chuan Guo +5
Modeling human-human interactions from text remains challenging because it requires not only realistic individual dynamics but also precise, text-consistent spatiotemporal coupling…