5 citations · 16 across the 21 of their papers we have counts for
4 papers · 1 filter
EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AI
Tai Wang, Xiaohan Mao, Chenming Zhu +11
In the realm of computer vision and robotics, embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully und…
Object2Scene: Putting Objects in Context for Open-Vocabulary 3D Detection
Chenming Zhu, Wenwei Zhang, Tai Wang +2
Point cloud-based open-vocabulary 3D object detection aims to detect 3D categories that do not have ground-truth annotations in the training set. It is extremely challenging becaus…
Unified Human-Scene Interaction via Prompted Chain-of-Contacts
Zeqi Xiao, Tai Wang, Jingbo Wang +5
Human-Scene Interaction (HSI) is a vital component of fields like embodied AI and virtual reality. Despite advancements in motion quality and physical plausibility, two pivotal fac…
PointLLM: Empowering Large Language Models to Understand Point Clouds
Runsen Xu, Xiaolong Wang, Tai Wang +3
The unprecedented advancements in Large Language Models (LLMs) have shown a profound impact on natural language processing but are yet to fully embrace the realm of 3D understandin…