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cs.CV2025

BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring

An Zhao, Piaopiao Yu, Zhe Zhu +1

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera m…

cs.CV2025

PartSAM: A Scalable Promptable Part Segmentation Model Trained on Native 3D Data

Zhe Zhu, Le Wan, Rui Xu +6

Segmenting 3D objects into parts is a long-standing challenge in computer vision. To overcome taxonomy constraints and generalize to unseen 3D objects, recent works turn to open-wo…

cs.CV2025

ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting

Qun Ji, Peng Li, Mingqiang Wei

High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and mo…

cs.CV2025

CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing

Zhe Zhu, Honghua Chen, Peng Li +1

Text-driven 3D editing seeks to modify 3D scenes according to textual descriptions, and most existing approaches tackle this by adapting pre-trained 2D image editors to multi-view…

cs.CV2025

RARE: Refine Any Registration of Pairwise Point Clouds via Zero-Shot Learning

Chengyu Zheng, Jin Huang, Honghua Chen +1

Recent research leveraging large-scale pretrained diffusion models has demonstrated the potential of using diffusion features to establish semantic correspondences in images. Inspi…

cs.CV2025

I Speak and You Find: Robust 3D Visual Grounding with Noisy and Ambiguous Speech Inputs

Yu Qi, Lipeng Gu, Honghua Chen +2

Existing 3D visual grounding methods rely on precise text prompts to locate objects within 3D scenes. Speech, as a natural and intuitive modality, offers a promising alternative. R…