activity
20232026
most citedSceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting

1 citations · 1 across the 14 of their papers we have counts for

collaborators

15 papers

cs.CV2026

PartLLM: A Unified Multimodal Foundation for 3D Part Segmentation

Zhe Zhu, Yiheng Zhang, Peng Li +9

Part segmentation is a fundamental problem in computer graphics and 3D vision. Recent works have expanded 3D part segmentation beyond fixed taxonomies, but existing approaches typi…

cs.CV2025

BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring

An Zhao, Piaopiao Yu, Zhe Zhu +1

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera m…

cs.CV2025

PartSAM: A Scalable Promptable Part Segmentation Model Trained on Native 3D Data

Zhe Zhu, Le Wan, Rui Xu +6

Segmenting 3D objects into parts is a long-standing challenge in computer vision. To overcome taxonomy constraints and generalize to unseen 3D objects, recent works turn to open-wo…

cs.CV2025

ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting

Qun Ji, Peng Li, Mingqiang Wei

High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and mo…

cs.CV2025

CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing

Zhe Zhu, Honghua Chen, Peng Li +1

Text-driven 3D editing seeks to modify 3D scenes according to textual descriptions, and most existing approaches tackle this by adapting pre-trained 2D image editors to multi-view…

cs.CV2025

RARE: Refine Any Registration of Pairwise Point Clouds via Zero-Shot Learning

Chengyu Zheng, Jin Huang, Honghua Chen +1

Recent research leveraging large-scale pretrained diffusion models has demonstrated the potential of using diffusion features to establish semantic correspondences in images. Inspi…

cs.CV2025

I Speak and You Find: Robust 3D Visual Grounding with Noisy and Ambiguous Speech Inputs

Yu Qi, Lipeng Gu, Honghua Chen +2

Existing 3D visual grounding methods rely on precise text prompts to locate objects within 3D scenes. Speech, as a natural and intuitive modality, offers a promising alternative. R…

cs.CV2025

Unified Representation Space for 3D Visual Grounding

Yinuo Zheng, Lipeng Gu, Honghua Chen +2

3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separa…

cs.CV2025

BridgeShape: Latent Diffusion Schrödinger Bridge for 3D Shape Completion

Dequan Kong, Honghua Chen, Zhe Zhu +1

Existing diffusion-based 3D shape completion methods typically use a conditional paradigm, injecting incomplete shape information into the denoising network via deep feature intera…

cs.CV2025★ 1 cited

SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting

Mengjiao Ma, Qi Ma, Yue Li +10

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven…

cs.CV2025

PointSFDA: Source-free Domain Adaptation for Point Cloud Completion

Xing He, Zhe Zhu, Liangliang Nan +3

Conventional methods for point cloud completion, typically trained on synthetic datasets, face significant challenges when applied to out-of-distribution real-world scans. In this…

cs.CV2025

STAR-Edge: Structure-aware Local Spherical Curve Representation for Thin-walled Edge Extraction from Unstructured Point Clouds

Zikuan Li, Honghua Chen, Yuecheng Wang +3

Extracting geometric edges from unstructured point clouds remains a significant challenge, particularly in thin-walled structures that are commonly found in everyday objects. Tradi…

cs.CV2025

GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors

An Li, Zhe Zhu, Mingqiang Wei

Existing point cloud completion methods, which typically depend on predefined synthetic training datasets, encounter significant challenges when applied to out-of-distribution, rea…

cs.CV2025

PointSea: Point Cloud Completion via Self-structure Augmentation

Zhe Zhu, Honghua Chen, Xing He +1

Point cloud completion is a fundamental yet not well-solved problem in 3D vision. Current approaches often rely on 3D coordinate information and/or additional data (e.g., images an…

cs.CV2023

HDTR-Net: A Real-Time High-Definition Teeth Restoration Network for Arbitrary Talking Face Generation Methods

Yongyuan Li, Xiuyuan Qin, Chao Liang +1

Talking Face Generation (TFG) aims to reconstruct facial movements to achieve high natural lip movements from audio and facial features that are under potential connections. Existi…