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RAR: Rate-Adaptive Rollout for Time-Consistent Interactive World Models
Yaoyang Liu, Dongyu Yan, Yihua Du +5
Video-based interactive world models aim to enable real-time, user-controllable environments. Yet most existing systems are trained and rolled out at a fixed temporal rate, limitin…
ReWorld: An Interactive World Model with Long-Horizon Memory
Zhifei Chen, Luozhou Wang, Guibao Shen +8
An interactive world model must follow the user's actions, remember the places it has shown, and stream in real time. The tension is structural: control wants a short horizon, memo…
Can Large Language Models Execute Parent Orders?
Zane Shen, Xinli Xu, Guangyi Zhang +7
Parent-order execution is a core problem in algorithmic trading, where the goal is to split a large order into smaller orders while reducing execution costs. Existing approaches ei…
MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction
Dehao Hao, Kaiyi Zhang, Tanghui Jia +10
High-fidelity 3D generative modeling increasingly relies on the latent diffusion paradigm, where the reconstruction quality of the underlying 3D VAE becomes a primary bottleneck. E…
A Mechanistic View on Video Generation as World Models: State and Dynamics
Luozhou Wang, Zhifei Chen, Yihua Du +11
Large-scale video generation models have demonstrated emergent physical coherence, positioning them as potential world models. However, a gap remains between contemporary "stateles…