3 citations · 3 across the 6 of their papers we have counts for
7 papers
NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos
Yuxue Yang, Lue Fan, Ziqi Shi +3
In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first i…
Uniform Discrete Diffusion with Metric Path for Video Generation
Haoge Deng, Ting Pan, Fan Zhang +8
Continuous-space video generation has advanced rapidly, while discrete approaches lag behind due to error accumulation and long-context inconsistency. In this work, we revisit disc…
GSPlane: Concise and Accurate Planar Reconstruction via Structured Representation
Ruitong Gan, Junran Peng, Yang Liu +3
Planes are fundamental primitives of 3D sences, especially in man-made environments such as indoor spaces and urban streets. Representing these planes in a structured and parameter…
VGGT-X: When VGGT Meets Dense Novel View Synthesis
Yang Liu, Chuanchen Luo, Zimo Tang +2
We study the problem of applying 3D Foundation Models (3DFMs) to dense Novel View Synthesis (NVS). Despite significant progress in Novel View Synthesis powered by NeRF and 3DGS, cu…
SIG-Chat: Spatial Intent-Guided Conversational Gesture Generation Involving How, When and Where
Yiheng Huang, Junran Peng, Silei Shen +11
The accompanying actions and gestures in dialogue are often closely linked to interactions with the environment, such as looking toward the interlocutor or using gestures to point…
CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Yang Liu, Chuanchen Luo, Zhongkai Mao +2
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately represent…