activity
20232026
most citedSceneX: Procedural Controllable Large-scale Scene Generation

4 citations · 8 across the 13 of their papers we have counts for

collaborators

14 papers

cs.CV2026

PUGS: Physics-Guided Uncertainty Modeling for Underwater Dynamic 3D Gaussian Splatting

Tingjun Li, Yuxi Wang, Guoqiang Zhong +1

Dynamic 3D Gaussian Splatting (3DGS) provides an efficient framework for dynamic scene reconstruction. Most existing approaches model scene dynamics with deterministic deformation…

cs.CV2026

Ocean4D: Generative Underwater 4D Reconstruction via Medium-Aware Video Diffusion

Yuqiang Huang, Yuxi Wang, Junyu Dong +1

Underwater 4D reconstruction remains challenging due to the coupling between degraded light transport in participating media and dynamic water variations. Most existing Methods are…

cs.CV2025

HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation

Xiping Wang, Yuxi Wang, Mengqi Zhou +2

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in c…

cs.CV2025

RoomCraft: Controllable and Complete 3D Indoor Scene Generation

Mengqi Zhou, Xipeng Wang, Yuxi Wang +1

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial re…

cs.CV2025

EmoDiffusion: Enhancing Emotional 3D Facial Animation with Latent Diffusion Models

Yixuan Zhang, Qing Chang, Yuxi Wang +3

Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in vari…

cs.CV2024

OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains

Yixuan Zhang, Hui Yang, Chuanchen Luo +3

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, a…

cs.CV2024★ 2 cited

Enhancing Sound Source Localization via False Negative Elimination

Zengjie Song, Jiangshe Zhang, Yuxi Wang +2

Sound source localization aims to localize objects emitting the sound in visual scenes. Recent works obtaining impressive results typically rely on contrastive learning. However, t…

cs.CV2024

CityX: Controllable Procedural Content Generation for Unbounded 3D Cities

Shougao Zhang, Mengqi Zhou, Yuxi Wang +5

Urban areas, as the primary human habitat in modern civilization, accommodate a broad spectrum of social activities. With the surge of embodied intelligence, recent years have witn…

cs.CV2024

MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Zeyu Li, Ruitong Gan, Chuanchen Luo +7

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampl…

cs.CV2024

StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Framework

Yiheng Huang, Hui Yang, Chuanchen Luo +5

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ dispa…

cs.CV2024

MemoNav: Working Memory Model for Visual Navigation

Hongxin Li, Zeyu Wang, Xu Yang +3

Image-goal navigation is a challenging task that requires an agent to navigate to a goal indicated by an image in unfamiliar environments. Existing methods utilizing diverse scene…

cs.CV2024★ 4 cited

SceneX: Procedural Controllable Large-scale Scene Generation

Mengqi Zhou, Yuxi Wang, Jun Hou +5

Developing comprehensive explicit world models is crucial for understanding and simulating real-world scenarios. Recently, Procedural Controllable Generation (PCG) has gained signi…

cs.CV2024★ 1 cited

FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes

Genghao Zhang, Yuxi Wang, Chuanchen Luo +4

Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generat…

cs.CV2023★ 1 cited

Bootstrap Masked Visual Modeling via Hard Patches Mining

Haochen Wang, Junsong Fan, Yuxi Wang +4

Masked visual modeling has attracted much attention due to its promising potential in learning generalizable representations. Typical approaches urge models to predict specific con…