activity
20242026
most citedLayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

2 citations · 4 across the 11 of their papers we have counts for

collaborators

12 papers

cs.RO2026

Unified Motion Retargeting for Humanoids with Learned Point Cloud Correspondence

Hanyang Cao, Yuetong Fang, Taesoo Kwon +10

Humanoid learning increasingly relies on transforming vast and diverse human motion data into high-quality robot reference trajectories. However, retargeting human motion to humano…

cs.RO2026

Realtime-VLA V2: Learning to Run VLAs Fast, Smooth, and Accurate

Chen Yang, Yucheng Hu, Yunchao Ma +3

In deployment of the VLA models to real-world robotic tasks, execution speed matters. In previous work arXiv:2510.26742 we analyze how to make neural computation of VLAs on GPU fas…

cs.RO2026

Morphology-Consistent Humanoid Interaction through Robot-Centric Video Synthesis

Weisheng Xu, Jian Li, Yi Gu +12

Equipping humanoid robots with versatile interaction skills typically requires either extensive policy training or explicit human-to-robot motion retargeting. However, learning-bas…

cs.RO2026

Spherical Latent Motion Prior for Physics-Based Simulated Humanoid Control

Jing Tan, Weisheng Xu, Xiangrui Jiang +11

Learning motion priors for physics-based humanoid control is an active research topic. Existing approaches mainly include variational autoencoders (VAE) and adversarial motion prio…

cs.CV2026

Talk2Move: Reinforcement Learning for Text-Instructed Object-Level Geometric Transformation in Scenes

Jing Tan, Zhaoyang Zhang, Yantao Shen +6

We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects…

cs.CV2025★ 1 cited

SS4D: Native 4D Generative Model via Structured Spacetime Latents

Zhibing Li, Mengchen Zhang, Tong Wu +3

We present SS4D, a native 4D generative model that synthesizes dynamic 3D objects directly from monocular video. Unlike prior approaches that construct 4D representations by optimi…

cs.RO2025★ 1 cited

RoboChallenge: Large-scale Real-robot Evaluation of Embodied Policies

Adina Yakefu, Bin Xie, Chongyang Xu +34

Testing on real machines is indispensable for robotic control algorithms. In the context of learning-based algorithms, especially VLA models, demand for large-scale evaluation, i.e…

cs.CV2025

GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography

Mengchen Zhang, Tong Wu, Jing Tan +3

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematograp…

cs.CV2024

Imagine360: Immersive 360 Video Generation from Perspective Anchor

Jing Tan, Shuai Yang, Tong Wu +4

videos offer a hyper-immersive experience that allows the viewers to explore a dynamic scene from full 360 degrees. To achieve more user-friendly and personalized conte…

cs.CV2024

IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations

Zhibing Li, Tong Wu, Jing Tan +3

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours…

cs.CV2024★ 2 cited

LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

Shuai Yang, Jing Tan, Mengchen Zhang +5

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and…

cs.CV2024

HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

Zhenzhi Wang, Yixuan Li, Yanhong Zeng +8

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches y…